Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying (This creature can't be blocked except by creatures with flying or reach.).
+2
Surveil 2 (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.), then exile a card from a graveyard.
+1
Create a 1/1 white and black Spirit creature token with flying (This creature can't be blocked except by creatures with flying or reach.).
-2
Exile target creature you control. For each other player, exile up to one target creature that player controls.
The information presented on this site about Magic: The Gathering, both literal and graphical, is copyrighted by Wizards of the Coast.
This website is not produced, endorsed, supported, or affiliated with Wizards of the Coast.