Double team (When a creature with double team attacks, if it's not a token, conjure a duplicate of the original into your hand, and then both cards lose double team.)
Whenever you cast an instant or sorcery spell, creatures you control that are Otters and/or enchantments get +1/+1 until end of turn. When Enduring Friendship dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
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