: Permanents your opponents control lose hexproof (This permanent can't be the target of spells or abilities your opponents control.), indestructible (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.), protection (A permanent or player with protection can't be targeted, enchanted, equipped, fortified, damaged or blocked by sources of the given property.), shroud (A permanent or player with shroud can't be the target of spells or abilities.), and ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
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