Flying (This creature can't be blocked except by creatures with flying or reach.),
vigilance (Attacking doesn't cause this creature to tap.)
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay
and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a
finality counter
(If a creature with a finality counter on it would die, exile it instead.) on it.