Flying (This creature can't be blocked except by creatures with flying or reach.)Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gains +2/+0, gains trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) if it's red, and gains vigilance (Attacking doesn't cause this creature to tap.) if it's white.
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