Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
2/3
Wildblood Pack
Creature — Werewolf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.
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