When Giant's Amulet enters the battlefield, you may pay
. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it.
Equipped creature gets +0/+1 and has "This creature has
hexproof (This permanent can't be the target of spells or abilities your opponents control.) as long as it's untapped."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)