Equipped creature gets +2/+2 and has protection from white and from blue (A permanent or player with protection can't be targeted, enchanted, equipped, fortified, damaged or blocked by sources of the given property.).
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate (Choose any number of permanents and/or players, then give each another counter of each kind already there.).
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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