Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one —
• Immard, the Stormcleaver deals 4 damage to any target.
• Immard, the Stormcleaver gains
lifelink (Damage dealt by the creature also causes its controller to gain that much life.) and
indestructible (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) until end of turn.