Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
3/3
Aang, Destined Savior
Legendary Creature — Avatar Ally
Flying (This creature can't be blocked except by creatures with flying or reach.)
Land creatures you control have vigilance (Attacking doesn't cause this creature to tap.).
At the beginning of combat on your turn, earthbend 2 (Target land you control becomes a 0/0 creature with haste (This creature can attack, and as soon as it comes under your control.) that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.).
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