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Jumbo Imp
Creature Imp
Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the die roll.
At the beginning of your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll.
At the beginning of your end step, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll.
0/0
Legality
Vintage
Legacy
Modern
Pioneer
Standard

Duel Commander
Commander Multi
Other Sets
Unglued
Illus. Pete Venters