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Invasion of Muraganda
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, put a +1/+1 counter on target creature you control. Then that creature fights (Each deals damage equal to its power to the other.) up to one target creature you don't control.
defense counters : 6
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Legality
Vintage
Legacy
Premodern
Modern
Pioneer
Standard
Duel Commander
Commander Multi
Historic
Alchemy
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Latest combos with this card
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