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A-Buy Your Silence Instant
Instant
Exile target nonland permanent. Its controller creates a Treasure token.
Abzan Advantage Instant
Instant
Target player sacrifices an enchantment of their choice. Bolster 1.
Abzan Battle Priest Creature
5 versions
Creature — Human Cleric 3/2
Outlast %W
Each creature you control with a +1/+1 counter on it has lifelink.
Abzan Falconer Creature
10 versions
Creature — Human Soldier 2/3
Outlast %W
Each creature you control with a +1/+1 counter on it has flying.
Abzan Runemark Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent.
Abzan Skycaptain Creature
Creature — Bird Soldier 2/2
Flying
When this creature dies, bolster 2.
Academic Probation Sorcery
4 versions
Sorcery — Lesson
Choose one —
• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.
• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Academy Rector Creature
Creature — Human Cleric 1/2
When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
Acclaimed Contender Creature
5 versions
Creature — Human Knight 3/3
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Accorder Paladin Creature
2 versions
Creature — Human Knight 3/1
Battle cry
A-Celebrity Fencer Creature
Creature — Elf Druid 3/3
Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.
A-Cloister Gargoyle Artifact Creature
Artifact Creature — Gargoyle 0/3
When this creature enters, venture into the dungeon.
As long as you've completed a dungeon, this creature gets +3/+0 and has flying.
Acolyte's Reward Instant
Instant
Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target.
Acrobatic Cheerleader Creature
Creature — Human Survivor 2/2
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.
Acrobatic Leap Instant
2 versions
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Acrobatic Maneuver Instant
Blink
3 versions
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Act of Authority Enchantment
Enchantment
When this enchantment enters, you may exile target artifact or enchantment.
At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of this enchantment.
Act of Heroism Instant
2 versions
Instant
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Action News Crew Creature
Creature — Human Citizen 2/2
Vigilance
Channel%6, Discard this card: Put a +1/+1 counter on each creature you control. Draw a card.
Adamant Will Instant
Beginner Box
5 versions
Instant
Target creature gets +2/+2 and gains indestructible until end of turn.
Adanto Vanguard Creature
2 versions
Creature — Vampire Soldier 1/1
As long as this creature is attacking, it gets +2/+0.
Pay 4 life: This creature gains indestructible until end of turn.
Adaptive Armorer Creature
Alchemy: Lorwyn Eclipsed
Creature — Giant Warrior 4/3
Vigilance
When this creature enters, draft a card from Adaptive Armorer's spellbook and put it onto the battlefield. When an Equipment enters this way, attach it to target creature you control.

Adaptive Armorer's spellbook includes the following cards:
Amorphous Axe
Citizen's Crowbar
Cloudsteel Kirin
Conqueror's Flail
Fireshrieker
Fishing Pole
Krovod Haunch
Leech Gauntlet
Lion Sash
Mace of the Valiant
Maul of the Skyclaves
Shield of the Realm
Sigiled Sword of Valeron
Thran Power Suit
Thunder Lasso
Adaptive Gemguard Artifact Creature
Artifact Creature — Gnome 3/3
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Adarkar Unicorn Creature
Creature — Unicorn 2/2
%T: Add %U or %C%U. Spend this mana only to pay cumulative upkeep costs.
Adarkar Valkyrie Creature
Kaldheim
5 versions
Snow Creature — Angel 4/5
Flying, vigilance
%T: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
A-Dawnbringer Cleric Creature
Creature — Human Cleric 1/4
When Dawnbringer Cleric enters, choose one —
Cure Wounds — You gain 2 life.
Dispel Magic — Destroy target enchantment.
Gentle Repose — Exile target card from a graveyard.
Adelbert Steiner Creature
[FFIX]
2 versions
Legendary Creature — Human Knight 2/1
Lifelink
Adelbert Steiner gets +1/+1 for each Equipment you control.
Adept Watershaper Creature
3 versions
Creature — Merfolk Cleric 3/4
Other tapped creatures you control have indestructible.
Adherent of Hope Creature
Planeswalker Deck Basri
Creature — Human Soldier 2/1
At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on this creature.
Adipose Offspring Creature
4 versions
Creature — Alien 2/2
Emerge %5%W
When this creature enters, create a 2/2 white Alien creature token. If this creature's emerge cost was paid, instead create X of those tokens, where X is the sacrificed creature's toughness.
37975 cards found
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