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Cathedral of Serra Land  
Land
White legendary creatures you control have "bands with other legendary creatures."
Cathedral of War Land  
7 versions
Land
This land enters tapped.
Exalted
%T: Add %C.
Cathodion Artifact Creature
8 versions
Artifact Creature — Construct 3/3
When this creature dies, add %C%C%C.
Catlike Curiosity Enchantment  
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Cats Token  
Theme Card
Cats Token  
Theme Card
Cats Token  
Theme Card
Caught in a Parallel Universe Plane  
Phenomenon
When you encounter Caught in a Parallel Universe, each player chooses a creature controlled by the player to their left. Each player creates a token that's a copy of the creature they chose, except it has menace. (Then planeswalk away from this phenomenon.)
Cauldron of Souls Artifact
4 versions
Artifact
%T: Choose any number of target creatures. Each of those creatures gains persist until end of turn.
Cave of Temptation Land  
Stalwart / Modified
3 versions
Land
%T: Add %C.
%1, %T: Add one mana of any color.
%4, %T, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Cave of the Frost Dragon Land  
D&D Ampersand Promo
6 versions
Land
If you control two or more other lands, this land enters tapped.
%T: Add %W.
%4%W: This land becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Cavern of Souls Land  
22 versions
Land
As this land enters, choose a creature type.
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Cavernous Maw Land  
Land — Cave
%T: Add %C.
%2: This land becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Caves of Koilos Land  
19 versions
Land
%T: Add %C.
%T: Add %W or %B. This land deals 1 damage to you.
Celebr-8000 Artifact Creature
2 versions
Artifact Creature — Clown Robot 3/3
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Celestial Colonnade Land  
13 versions
Land
This land enters tapped.
%T: Add %W or %U.
%3%W%U: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Celestial Prism Artifact
8 versions
Artifact
%2, %T: Add one mana of any color.
Celestial Sword Artifact
2 versions
Artifact
%3, %T: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
Celestine Reef Plane  
2 versions
Plane — Luvion
Creatures without flying or islandwalk can't attack.

%H Whenever chaos ensues, until a player planeswalks, you can't loose the game and your opponents can't win the game.
Cellar Door Artifact
Zombies
2 versions
Artifact
%3, %T: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
Cement Shoes Artifact
Artifact — Equipment
Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature."
Equipped creature doesn't untap during its controller's untap step.
Equip %2
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