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Event: Rocksteady's Beatdown Token  
Destroy all creatures with flying the heroes control.
Event: Savanti Romero's Curse Token  
Each hero returns X creatures they control to their owners' hands, where X is the number of bosses.
Event: Shredder's Challenge Token  
Return two Ninja cards at random from the boss graveyard to the battlefield under the Boss team's control. (If there's only one, return it to the battlefield.)
Event: Villain Infiltration Token  
As a team, the heroes choose a creature with the greatest power among creatures they control. Destroy it.
Event: Villain Mayhem! Token  
As a team, the heroes choose three creatures they control. Destroy each other creature the heroes control.
Event: Villain Scheme! Token  
Shuffle this card and the boss graveyard into the boss library.
Everflowing Chalice Artifact
23 versions
Artifact
Multikicker %2
This artifact enters with a charge counter on it for each time it was kicked.
%T: Add %C for each charge counter on this artifact.
Everglades Land  
2 versions
Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
%T: Add %C%B.
Every Dream a Nightmare Scheme  
Scheme
When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.
Every Hope Shall Vanish Scheme  
Scheme
When you set this scheme in motion, each opponent reveals their hand. Choose a nonland card from each of those hands. Those players discard those cards.
Every Last Vestige Shall Rot Scheme  
Scheme
When you set this scheme in motion, you may pay %X. If you do, put each nonland permanent target player controls with mana value X or less on the bottom of its owner's library.
Everything Pizza Artifact
Artifact — Food
When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
%2%W%U%B%R%G, %T, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature.
Everythingamajig Artifact
Unfinity
8 versions
Artifact
VERSION A
%2, %T: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
%3, %T: Put a +1/+1 counter on target creature.
%4, %T: Proliferate.

VERSION B
%2, %T: Draw a card. Activate this ability only if you have no cards in hand.
%8, %T: You gain 10 life.
%4, %T, Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield.

VERSION C
%1: Flip a coin. If you win the flip, add %C%C. Activate this ability only any time you could cast an instant.
%3, %T: Target player discards a card. Activate this ability only during your turn.
%X: Everythingamajig becomes a X/X artifact creature until end of turn.

VERSION D
%T: Add one mana of any color.
%1, %T: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card.
%8, %T: Everythingamajig deals 12 damage to target creature.

VERSION E
Sacrifice a land: You gain 2 life.
Sacrifice a creature: Add %C%C.
%2, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle.

VERSION F
%1, %T: Scry 2
%1, %T, Pay 1 life: Create a 0/1 white Goat creature token.
%7, %T, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your librarys, and cards in your graveyards.
Everywhere Token  
Land
This land is a Plains, Island, Swamp, Mountain, and Forest. (%T: Add %W, %U, %B, %R, or %G.)
Evil Comes to Fruition Scheme  
Scheme
When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.
Evolution Vat Artifact
Artifact
%3, %T: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "%2%G%U: Double the number of +1/+1 counters on this creature."
Evolving Wilds Land  
Land
%T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Excalibur II Artifact
[FFIX]
3 versions
Legendary Artifact — Equipment
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
Equip %3
Excalibur, Sword of Eden Artifact
3 versions
Legendary Artifact — Equipment
This spell costs %X less to cast, where X is the total mana value of historic permanents you control.
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature %2
Excavated Wall Artifact Creature
Artifact Creature — Wall 0/4
Defender
%1, %T: Mill a card.
Excavator Artifact
Artifact
%T, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.
Executioner's Hood Artifact
Artifact — Equipment
Equipped creature has intimidate.
Equip %2
Exotic Orchard Land  
53 versions
Land
%T: Add one mana of any color that a land an opponent controls could produce.
38027 cards found
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