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Mutagen Token  
Artifact — Mutagen
%1, %T, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Mutant Town Land  
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %G or %U.
Mutavault Land  
13 versions
Land
%T: Add %C.
%1: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Mutavault Token Token  
Land
%T: Add %C.
%1: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Mutual Epiphany Plane  
3 versions
Phenomenon
When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
Muzzio's Preparations Conspiracy  
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up at any time and reveal the chosen name.)
Each creature you control with the chosen name enters with an additional +1/+1 counter on it.
My Champion Stands Supreme Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Your commander has ward %2.
Whenever your commander attacks, put two +1/+1 counters on it.
When your commander leaves the battlefield, abandon this scheme.
My Crushing Masterstroke Scheme  
2 versions
Scheme
When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.
My First Tome Artifact
Artifact
%1, %T: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card.
My Followers Ascend Scheme  
Scheme
When you set this scheme in motion, put five +1/+1 counters on a creature you control and it gains flying and vigilance until end of turn. If you control no creatures, instead create a 4/4 colorless Scarecrow artifact creature token with vigilance.
My Forces Are Innumerable Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.
My Genius Knows No Bounds Scheme  
Scheme
When you set this scheme in motion, you may pay %X. If you do, you gain X life and draw X cards.
My Laughter Echoes Scheme  
2 versions
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.
My Precious Artifact
3 versions
Legendary Artifact — Equipment
Equipped creature has hexproof and can't be blocked.
Equip — %2, Pay 2 life.
My Tendrils Run Deep Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
You may play an additional land on each of your turns.
At the beginning of your end step, if you control six or more lands, draw two cards, then abandon this scheme.
My Undead Horde Awakens Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control.
When a creature put onto the battlefield with this scheme dies, abandon this scheme.
My Wealth Will Bury You Scheme  
Scheme
When you set this scheme in motion, create a number of Treasure tokens equal to the number of artifacts and enchantments your opponents control. If they control fewer than four artifacts and enchantments, create four Treasure tokens instead.
My Will Is Irresistible Scheme  
Scheme
When you set this scheme in motion, choose up to three nonland permanents you don't control. Target opponent chooses one of those permanents. You gain control of the rest.
My Wings Enfold All Scheme  
Scheme
When you set this scheme in motion, choose one —
• Draw two cards.
• Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
My Wish Is Your Command Scheme  
Scheme
When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.
Mycoid Maze
Transformed Twists and Turns
Land  
Land — Cave
(Transforms from Twists and Turns.)
%T: Add %G.
%3%G, %T: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Myconid Adult - Stats Token  
Medium plant, Challenge 1/2
Armor Class 12, Hit Points 22
Speed 20 ft.
Attacks Distress Spores, Fist, Pacifying Spores, Rapport Spores
STR 10 (+0) DEX 10 (+0) CON 12 (+1)
INT 10 (+0) WIS 13 (+1) CHA 7 (-2)
Mycosynth Golem Artifact Creature
6 versions
Artifact Creature — Golem 4/5
Affinity for artifacts
Artifact creature spells you cast have affinity for artifacts.
Mycosynth Lattice Artifact
Phyrexia: All Will Be One
5 versions
Artifact
All permanents are artifacts in addition to their other types.
All cards that aren't on the battlefield, spells, and permanents are colorless.
Players may spend mana as though it were mana of any color.
Mycosynth Wellspring Artifact
Retro Frame
8 versions
Artifact
When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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