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Sword Token  
Artifact — Equipment
Equipped creature gets +1/+1.
Equip %2
Sword of Body and Mind Artifact
6 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip %2
Sword of Dungeons & Dragons Artifact
Unfinity
4 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20. If you roll a 20, repeat this process.
Equip %2
Sword of Feast and Famine Artifact
10 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip %2
Sword of Fire and Ice Artifact
9 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip %2
Sword of Forge and Frontier Artifact
6 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip %2
Sword of Hearth and Home Artifact
Borderless
8 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip %2
Sword of Hours Artifact
Artifact — Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it.
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip %2
Sword of Kaldra Artifact
2 versions
Legendary Artifact — Equipment
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature.
Equip %4
Sword of Light and Shadow Artifact
11 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip %2
Sword of Once and Future Artifact
4 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from blue and from black.
Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Equip %2
Sword of Sinew and Steel Artifact
3 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip %2
Sword of the Ages Artifact
2 versions
Artifact
This artifact enters tapped.
%T, Sacrifice this artifact and any number of creatures you control: This artifact deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile this artifact and those creature cards.
Sword of the Animist Artifact
Surge Foil
16 versions
Legendary Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip %2
Sword of the Chosen Artifact
3 versions
Legendary Artifact
%T: Target legendary creature gets +2/+2 until end of turn.
Sword of the Meek Artifact
White-bordered
5 versions
Artifact — Equipment
Equipped creature gets +1/+2.
Equip %2
Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.
Sword of the Paruns Artifact
6 versions
Artifact — Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
%3: You may tap or untap equipped creature.
Equip %3
Sword of the Squeak Artifact
2 versions
Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.
Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach this Equipment to that creature.
Equip %2
Sword of Truth and Justice Artifact
Retro Frame
5 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate.
Equip %2
Sword of Vengeance Artifact
Starter Kit
9 versions
Artifact — Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip %3
Sword of War and Peace Artifact
Phyrexia: All Will Be One
8 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip %2
Sword of Wealth and Power Artifact
5 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip %2
Swordmaster Token  
Jumpstart Booster
Theme Card
Power up with equipment
Swordsman's Steel Artifact
Jumpstart
Artifact — Equipment
When this Equipment enters, draw a card for each Equipment you control.
Equipped creature gets +2/+2 for each Equipment you control.
Equip %3
Sylvok Lifestaff Artifact
Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature dies, you gain 3 life.
Equip %1
Sylvok Replica Artifact Creature
Artifact Creature — Shaman 1/3
%G, Sacrifice this creature: Destroy target artifact or enchantment.
Symmetry Matrix Artifact
Artifact
Whenever a creature you control with power equal to its toughness enters, you may pay %1. If you do, draw a card.
38777 cards found
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