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Wicker Witch Artifact Creature
Artifact Creature — Scarecrow 3/1
Wickersmith's Tools Artifact
2 versions
Artifact
Whenever one or more -1/-1 counters are put on a creature, put a charge counter on this artifact.
%T: Add one mana of any color.
%5, %T, Sacrifice this artifact: Create X tapped 2/2 colorless Scarecrow artifact creature tokens, where X is the number of charge counters on this artifact.
Wickerwing Effigy Artifact Creature
Alchemy: Innistrad
Artifact Creature — Scarecrow 1/4
Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
Widget Contraption Artifact  
Artifact — Contraption
Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Wild Token  
Jumpstart Booster
Theme Card
Play multiple lands every turn to maximize your wild allies.
Wild Maenads Creature  
Creature — Human Reveler 3/1
First strike
Hero's Reward — When Wild Maenads leaves the battlefield, each player gains 3 life.
Wild / Ogre / Bupkis Token  
40/48
Stickers
Names — Wild / Ogre / Bupkis
Art — Spaceship / "Oops..." / Anvil
2%ticket — Whenever this creature attacks, put a +1/+1 counter on it.
3%ticket — Metalcraft — This permanent has protection from noncreature permanents as long as you control three or more artifacts.
2%ticket — 5/1
4%ticket — 7/4
Wild Roads Land  
Land
This land enters tapped unless you control a Mount or Vehicle.
%T: Add %G.
%1%G, %T, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Wild-Field Scarecrow Artifact Creature
4 versions
Artifact Creature — Scarecrow 1/4
Defender
%2, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Willbound Quill Artifact
Alchemy: Reality Fracture
Artifact
%T: Add one mana of any color.
Actualize — Whenever you cast a spell that isn't from your starting deck, copy that spell. You may choose new targets for the copy.
Will-Forged Golem Artifact Creature
Artifact Creature — Golem 4/4
Convoke
Willowrush Verge Land  
5 versions
Land
%T: Add %U.
%T: Add %G. Activate only if you control a Forest or an Island.
Windbrisk Heights Land  
16 versions
Land
Hideaway 4
This land enters tapped.
%T: Add %W.
%W, %T: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Winding Canyons Land  
Land
%T: Add %C.
%2, %T: You may cast creature spells this turn as though they had flash.
Windriddle Palaces Plane  
2 versions
Plane — Belenon
Players play with the top card of their libraries revealed.
You may play lands and cast spells from the top of any player's library.

%H Whenever chaos ensues, each player mills a card.
Wind-Scarred Crag Land  
18 versions
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %R or %W.
Windswept Heath Land  
10 versions
Land
%T, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Windurst, Federation Center Land  
[FFXI]
Land — Town
This land enters tapped.
%T: Add %G or %W.
Wine of Blood and Iron Artifact
Artifact
%4: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice this artifact at the beginning of the next end step.
Wing Shredder
Transformed Bird Admirer
Creature  
3 versions
Creature — Werewolf 3/5
Reach
Nightbound
Winged Temple of Orazca
Transformed Hadana's Climb
Land  
SLD deck: From Cute To Brute
3 versions
Legendary Land
(Transforms from Hadana's Climb.)
%T: Add one mana of any color.
%1%G%U, %T: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
Wingrattle Scarecrow Artifact Creature
Artifact Creature — Scarecrow 2/2
This creature has flying as long as you control a blue creature.
This creature has persist as long as you control a black creature.
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