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Benthicore Creature
Creature — Elemental 5/5
When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn.
Brine Giant Creature
Creature — Giant 5/6
Affinity for enchantments
Coastal Breach Sorcery
Sorcery
Undaunted
Return all nonland permanents to their owners' hands.
Curse of Unbinding Enchantment
2 versions
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.
Dismiss into Dream Enchantment
Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Errant Ephemeron Creature
7 versions
Creature — Illusion 4/4
Flying
Suspend 4 — %1%U
Lord of Change Creature
Creature — Demon 6/6
Flying, ward %3
Architect of Deception — When this creature enters, draw three cards.
Mouth of the Storm Creature
Creature — Elemental 6/6
Flying
Ward %2
When this creature enters, creatures your opponents control get -3/-0 until your next turn.
Phyrexian Ingester Creature
5 versions
Creature — Phyrexian Beast 3/3
Imprint — When this creature enters, you may exile target nontoken creature.
This creature gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
Primoc Escapee Creature
Creature — Bird Beast 4/4
Flying
Cycling %2
Quicksilver Behemoth Creature
Creature — Beast 4/5
Affinity for artifacts
When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Rime Chill Instant
Instant
Vivid — This spell costs %1 less to cast for each color among permanents you control.
Tap up to two target creatures. Put a stun counter on each of them.
Draw a card.
Rowdy Research Instant
2 versions
Instant
This spell costs %1 less to cast for each creature that attacked this turn.
Draw three cards.
Shadow Puppeteers Creature
2 versions
Creature — Faerie Wizard 4/4
Flying, ward %2
When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Spellweaver Duo Creature
Creature — Human Wizard 4/4
Assist (Another player can pay up to %6 of this spell's cost.)
When this creature enters, you may return target tapped creature to its owner's hand.
Striped Riverwinder Creature
3 versions
Creature — Serpent 5/5
Hexproof
Cycling %U
Supreme Exemplar Creature
Creature — Elemental 10/10
Flying
Champion an Elemental
Swarm Intelligence Enchantment
4 versions
Enchantment
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Thought Monitor Artifact Creature
9 versions
Artifact Creature — Construct 2/2
Affinity for artifacts
Flying
When this creature enters, draw two cards.
Tolarian Terror Creature
3 versions
Creature — Serpent 5/5
This spell costs %1 less to cast for each instant and sorcery card in your graveyard.
Ward %2
Ureni's Counsel Sorcery
Alchemy: Tarkir
Sorcery
This spell costs %1 less to cast for each Dragon card in your library.
Seek a Dragon card.
Harmonize %8%R%R
V'Ger, the Intruder Artifact Creature
Legendary Artifact Creature — Construct 5/7
Flying
Whenever V'Ger enters or attacks, choose one —
• Look at target opponent's hand, then draw a card.
• Creatures your opponents control get -1/-0 until your next turn.
Vizzerdrix Creature
S7/10
5 versions
Creature — Rabbit Beast 6/6
Workshop Elders Creature
3 versions
Creature — Human Artificer 4/4
Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.
Absorb Vis Sorcery
5 versions
Sorcery
Target player loses 4 life and you gain 4 life.
Basic landcycling %1%B
Behold the Sinister Six! Sorcery
5 versions
Sorcery
Return up to six target creature cards with different names from your graveyard to the battlefield.
Cabal Conditioning Sorcery
Sorcery
Any number of target players each discard a number of cards equal to the greatest mana value among permanents you control.
Cat-Gator Creature
Creature — Fish Crocodile 3/2
Lifelink
When this creature enters, it deals damage equal to the number of Swamps you control to any target.
Count Nefaria Creature
Jumpstart
Legendary Creature — Human Villain 6/6
This spell costs %3 less to cast if you've sacrificed a permanent this turn.
Flying
Covenant of Blood Sorcery
2 versions
Sorcery
Convoke
Covenant of Blood deals 4 damage to any target and you gain 4 life.
38777 cards found
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