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Planar Cleansing Sorcery
6 versions
Sorcery
Destroy all nonland permanents.
Purity Creature
Creature — Elemental Incarnation 6/6
Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Transcendence Enchantment
Enchantment
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
True Conviction Enchantment
5 versions
Enchantment
Creatures you control have double strike and lifelink.
Twilight Shepherd Creature
11/62 Divine vs. Demonic
4 versions
Creature — Angel 5/5
Flying, vigilance
When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist
Victory's Herald Creature
4 versions
Creature — Angel 4/4
Flying
Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
Amnesia Sorcery
2 versions
Sorcery
Target player reveals their hand and discards all nonland cards.
Arcanis the Omnipotent Creature
Starter Collection
11 versions
Legendary Creature — Wizard 3/4
%T: Draw three cards.
%2%U%U: Return Arcanis to its owner's hand.
Atemsis, All-Seeing Creature
3 versions
Legendary Creature — Sphinx 4/5
Flying
%2%U, %T: Draw two cards, then discard a card.
Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
Calim, Djinn Emperor Creature
Legendary Creature — Djinn Noble 5/6
Flying
Ward %2
Calim's Breath — %1%U, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim from your graveyard to the battlefield tapped.
When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.
Discontinuity Instant
4 versions
Instant
During your turn, this spell costs %2%U%U less to cast.
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Gather Specimens Instant
Instant
If a creature would enter the battlefield under an opponent's control this turn, it enters under your control instead.
Guile Creature
4 versions
Creature — Elemental Incarnation 6/6
This creature can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Inundate Sorcery
Sorcery
Return all nonblue creatures to their owners' hands.
Lurker in the Deep Enchantment Creature
Alchemy: Duskmourn
Enchantment Creature — Fish Illusion 7/7
Impending 3 — %2%U%U
Whenever Lurker in the Deep enters or attacks, seek a nonland card.
Whenever you seek one or more cards during your turn, conjure a duplicate of each of those cards into your hand, then manifest those duplicates.
Roil Elemental Creature
2 versions
Creature — Elemental 3/2
Flying
Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.
Spelljack Instant
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)
Sphinx of Magosi Creature
6 versions
Creature — Sphinx 6/6
Flying
%2%U: Draw a card, then put a +1/+1 counter on this creature.
The Temporal Anchor Artifact
Story Spotlight
4 versions
Legendary Artifact
At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.
Volition Reins Enchantment
Enchantment — Aura
Enchant permanent
When this Aura enters, if enchanted permanent is tapped, untap it.
You control enchanted permanent.
Bolas's Citadel Artifact
[FFVI]
8 versions
Legendary Artifact
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
%T, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Cabal Patriarch Creature
2 versions
Legendary Creature — Human Wizard 5/5
%2%B, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
%2%B, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
Commander Greven il-Vec Creature
2 versions
Legendary Creature — Phyrexian Human Warrior 7/5
Fear
When Commander Greven il-Vec enters, sacrifice a creature.
Cosmic Horror Creature
4 versions
Creature — Horror 7/7
First strike
At the beginning of your upkeep, destroy this creature unless you pay %3%B%B%B. If this creature is destroyed this way, it deals 7 damage to you.
Demon of Dark Schemes Creature
3 versions
Creature — Demon 5/5
Flying
When this creature enters, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get %E (an energy counter).
%2%B, Pay %E%E%E%E: Put target creature card from a graveyard onto the battlefield under your control tapped.
Demonic Hordes Creature
8 versions
Creature — Demon 5/5
%T: Destroy target land.
At the beginning of your upkeep, unless you pay %B%B%B, tap this creature and sacrifice a land of an opponent's choice.
Dread Creature
Creature — Elemental Incarnation 6/6
Fear
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
Dread Reaper Creature
3 versions
Creature — Horror 6/5
Flying
When this creature enters, you lose 5 life.
Hellcarver Demon Creature
Creature — Demon 6/6
Flying
Whenever this creature deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
Helldozer Creature
Innistrad: Midnight Hunt
4 versions
Creature — Zombie Giant 6/5
%B%B%B, %T: Destroy target land. If that land was nonbasic, untap this creature.
38777 cards found
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