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Mind Meanderer Creature
Creature — Bird Fish Illusion 4/4
Flying
This creature has vigilance as long as you control a Jace planeswalker.
When this creature enters, it fights up to one target creature an opponent controls.
Mindwrack Liege Creature
3 versions
Creature — Horror 4/4
Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
%UR%UR%UR%UR: You may put a blue or red creature card from your hand onto the battlefield.
Missy Creature
6 versions
Legendary Creature — Time Lord Rogue 4/5
Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature.
At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.
Muldrotha, the Gravetide Creature
13 versions
Legendary Creature — Elemental Avatar 6/6
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
Narset, Enlightened Master Creature
4 versions
Legendary Creature — Human Monk 3/2
First strike, hexproof
Whenever Narset attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
Necromancer's Covenant Enchantment
2 versions
Enchantment
When this enchantment enters, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way.
Zombies you control have lifelink.
Nevinyrral, Urborg Tyrant Creature
2 versions
Legendary Creature — Zombie Wizard 3/6
Hexproof from artifacts, creatures, and enchantments
When Nevinyrral enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay %1. When you do, destroy all artifacts, creatures, and enchantments.
Numot, the Devastator Creature
2 versions
Legendary Creature — Dragon 6/6
Flying
Whenever Numot deals combat damage to a player, you may pay %2%R. If you do, destroy up to two target lands.
Oloro, Ageless Ascetic Creature
Zendikar Rising - Kaldheim
4 versions
Legendary Creature — Giant Soldier 4/5
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay %1. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro is in the command zone, you gain 2 life.
Oona, Queen of the Fae Creature
6 versions
Legendary Creature — Faerie Wizard 5/5
Flying
%X%UB: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Optimus Prime, Hero Artifact Creature
2 versions
Legendary Artifact Creature — Robot 4/8
More Than Meets the Eye %2%U%R%W
At the beginning of each end step, bolster 1.
When Optimus Prime dies, return it to the battlefield converted under its owner's control.
Oros, the Avenger Creature
4 versions
Legendary Creature — Dragon 6/6
Flying
Whenever Oros deals combat damage to a player, you may pay %2%W. If you do, Oros deals 3 damage to each nonwhite creature.
Otrimi, the Ever-Playful Creature
Legendary Creature — Nightmare Beast 6/6
Mutate %1%B%G%U
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
Palladia-Mors, the Ruiner Creature
2 versions
Legendary Creature — Elder Dragon 6/6
Flying, vigilance, trample
Palladia-Mors has hexproof if it hasn't dealt damage yet.
Perennation Sorcery
4 versions
Sorcery
Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it.
Phabine, Boss's Confidant Creature
3 versions
Legendary Creature — Cat Advisor 3/6
Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
Ponyback Brigade Creature
Creature — Goblin Warrior 2/2
When this creature enters or is turned face up, create three 1/1 red Goblin creature tokens.
Morph %2%R%W%B
Princess Lucrezia Creature
2 versions
Legendary Creature — Human Wizard 5/4
%T: Add %U.
Prossh, Skyraider of Kher Creature
Showcase Frame
5 versions
Legendary Creature — Dragon 5/5
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it.
Flying
Sacrifice another creature: Prossh gets +1/+0 until end of turn.
Pyrrhic Revival Sorcery
Sorcery
Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
Ramirez DePietro Creature
2 versions
Legendary Creature — Human Pirate 4/3
First strike
Ravager Wurm Creature
2 versions
Creature — Wurm 4/5
Riot
When this creature enters, choose up to one —
• This creature fights target creature you don't control.
• Destroy target land with an activated ability that isn't a mana ability.
Realm Razer Creature
Creature — Beast 4/2
When this creature enters, exile all lands.
When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
Rebuild the City Sorcery
6 versions
Sorcery
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
Returned Pastcaller Creature
Creature — Spirit Cleric 4/2
Flying
When this creature enters, return target Spirit, instant, or sorcery card from your graveyard to your hand.
Rith, the Awakener Creature
6 versions
Legendary Creature — Dragon 6/6
Flying
Whenever Rith deals combat damage to a player, you may pay %2%G. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
Samut, the Driving Force Creature
5 versions
Legendary Creature — Human Warrior Cleric 4/5
First strike, vigilance, haste
Start your engines!
Other creatures you control get +X/+0, where X is your speed.
Noncreature spells you cast cost %X less to cast, where X is your speed.
Saruman of Many Colors Creature
Middle-Earth Classic
11 versions
Legendary Creature — Avatar Wizard 5/4
Ward — Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
Sauron, the Dark Lord Creature
Middle-Earth Classic
11 versions
Legendary Creature — Avatar Horror 7/6
Ward — Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
Sedris, the Traitor King Creature
5 versions
Legendary Creature — Zombie Warrior 5/5
Each creature card in your graveyard has unearth %2%B.
38777 cards found
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