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Echoes of Eternity Tribal Enchantement
4 versions
Kindred Enchantment — Eldrazi
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.
Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Adarkar Valkyrie Creature
Kaldheim
5 versions
Snow Creature — Angel 4/5
Flying, vigilance
%T: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
Aegis Angel Creature
5 versions
Creature — Angel 5/5
Flying
When this creature enters, another target permanent gains indestructible for as long as you control this creature.
Ajani, Inspiring Leader Planeswalker
Planeswalker Deck Ajani
Legendary Planeswalker — Ajani Loyalty 5
+2
You gain 2 life. Put two +1/+1 counters on up to one target creature.
-3
Exile target creature. Its controller gains 2 life.
-10: Creatures you control gain flying and double strike until end of turn.
Akroma's Vengeance Sorcery
8 versions
Sorcery
Destroy all artifacts, creatures, and enchantments.
Cycling %3
Alabaster Dragon Creature
Commander Legends: Battle for Baldur's Gate
3 versions
Creature — Dragon 4/4
Flying
When this creature dies, shuffle it into its owner's library.
Ancestor Dragon Creature
Beginner Box
3 versions
Creature — Dragon 5/6
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
Angel of Fury Creature
2 versions
Creature — Angel 3/5
Flying
When this creature dies, you may shuffle it into its owner's library.
Angel of the God-Pharaoh Creature
2 versions
Creature — Angel 4/4
Flying
Cycling %2
Angelic Guardian Creature
Spellslinger Starter Kit White
3 versions
Creature — Angel 5/5
Flying
Whenever one or more creatures you control attack, they gain indestructible until end of turn.
Angelic Skirmisher Creature
2 versions
Creature — Angel 4/4
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Apostle of Invasion Creature
Creature — Phyrexian Angel 4/4
Flying
Corrupted — As long as an opponent has three or more poison counters, this creature has double strike.
Appa, Loyal Sky Bison Creature
Legendary Creature — Bison Ally 4/4
Flying
Whenever Appa enters or attacks, choose one —
• Target creature you control gains flying until end of turn.
• Airbend another target nonland permanent you control.
Archon of Coronation Creature
3 versions
Creature — Archon 5/5
Flying
When this creature enters, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
Archon of Falling Stars Creature
Enchanted
2 versions
Creature — Archon 4/4
Flying
When this creature dies, you may return target enchantment card from your graveyard to the battlefield.
Arden Angel Creature
Angels: They're Just Like Us But Cooler And With Wings
Creature — Angel 4/4
Flying
At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.
Atraxi Warden Creature
2 versions
Creature — Alien Eye 6/6
Flying
When this creature enters, exile up to one target tapped creature.
Suspend 5 — %1%W
Austere Command Sorcery
27 versions
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Avenge Sorcery
2 versions
Sorcery
This spell costs %2 less to cast if a player attacked you during their last turn.
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Axis of Mortality Enchantment
2 versions
Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
(E. Honda, Sumo Champion)
Baldin, Century Herdmaster
Creature
3 versions
Legendary Creature — Human Warrior 0/7
During your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
Barren Glory Enchantment
Enchantment
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
Basri, Devoted Paladin Planeswalker
Planeswalker Deck Basri
Legendary Planeswalker — Basri Loyalty 4
+1
Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
-1
Whenever a creature attacks this turn, put a +1/+1 counter on it.
-6
Creatures you control get +2/+2 and gain flying until end of turn.
Battle at the Helvault Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield.
*S3 Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
Beatrix, Loyal General Creature
[FFIX] Extended-Art Frame
2 versions
Legendary Creature — Human Soldier 4/4
Vigilance
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
Breathkeeper Seraph Creature
3 versions
Creature — Angel 4/4
Flying, soulbond
As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
Captain of the Watch Creature
8 versions
Creature — Human Soldier 3/3
Vigilance
Other Soldier creatures you control get +1/+1 and have vigilance.
When this creature enters, create three 1/1 white Soldier creature tokens.
Catastrophe Sorcery
The Brothers' War
3 versions
Sorcery
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Celestial Judgment Sorcery
2 versions
Sorcery
For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.
Champion Lancer Creature
2 versions
Creature — Human Knight 3/3
Prevent all damage that would be dealt to this creature by creatures.
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