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Saheeli's Artistry Sorcery
5 versions
Sorcery
Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
Sakashima's Protege Creature
2 versions
Creature — Shapeshifter 3/1
Flash
Cascade
You may have this creature enter as a copy of any permanent that entered this turn.
Scour the Laboratory Instant
2 versions
Instant
Delirium — This spell costs %2 less to cast if there are four or more card types among cards in your graveyard.
Draw three cards.
Sea God's Scorn Sorcery
Sorcery
Return up to three target creatures and/or enchantments to their owners' hands.
Sea Monster Creature
7 versions
Creature — Serpent 6/6
This creature can't attack unless defending player controls an Island.
Season of Weaving Sorcery
4 versions
Sorcery
Choose up to five [paw] worth of modes. You may choose the same mode more than once.
[paw] — Draw a card.
[paw][paw] — Choose an artifact or creature you control. Create a token that's a copy of it.
[paw][paw][paw] — Return each nonland, nontoken permanent to its owner's hand.
Self-Reflection Sorcery
2 versions
Sorcery
Create a token that's a copy of target creature you control.
Flashback %3%U
Serpent of Yawning Depths Enchantment Creature
Theme Boosters
2 versions
Enchantment Creature — Serpent 6/6
Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.
Shadow of the Second Sun Enchantment
3 versions
Enchantment — Aura
Enchant player
At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
Sharding Sphinx Artifact Creature
8 versions
Artifact Creature — Sphinx 4/4
Flying
Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Shimmer Dragon Creature
Inventive
7 versions
Creature — Dragon 5/6
Flying
As long as you control four or more artifacts, this creature has hexproof.
Tap two untapped artifacts you control: Draw a card.
Shinestriker Creature
Creature — Elemental 3/3
Flying
Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.
Shipbreaker Kraken Creature
Commander decks
4 versions
Creature — Kraken 6/6
%6%U%U: Monstrosity 4.
When this creature becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control this creature.
Signature Spells Enchantment
Enchantment
When Signature Spells enters, seek two instant and/or sorcery cards with mana value 3, then exile them.
At the beginning of your upkeep, you may copy a card exiled with Signature Spells. You may cast the copy without paying its mana cost.
Silver Surfer, Cosmic Voyager Creature
Jumpstart
Legendary Creature — Alien Hero 5/5
Flash
Flying
When Silver Surfer enters, exile any number of other target permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. If a land enters this way, it enters tapped.
Sire of the Storm Creature
2 versions
Creature — Spirit 3/3
Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.
Skyline Predator Creature
Creature — Drake 3/4
Flash
Flying
Sliptide Serpent Creature
Creature — Serpent 4/4
%3%U: Return this creature to its owner's hand.
Snow Day Instant
2 versions
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.
Soul of Ravnica Creature
2 versions
Creature — Avatar 6/6
Flying
%5%U%U: Draw a card for each color among permanents you control.
%5%U%U, Exile this card from your graveyard: Draw a card for each color among permanents you control.
Spectral Deluge Sorcery
Sorcery
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell %1%U%U
Sphinx of Enlightenment Creature
Bookworms
4 versions
Creature — Sphinx 5/5
Flying
When this creature enters, target opponent draws a card and you draw three cards.
Sphinx of Jwar Isle Creature
5 versions
Creature — Sphinx 5/5
Flying
Shroud
You may look at the top card of your library any time.
Sphinx of the Chimes Creature
Creature — Sphinx 5/6
Flying
Discard two nonland cards with the same name: Draw four cards.
Stolen Identity Sorcery
4 versions
Sorcery
Create a token that's a copy of target artifact or creature.
Cipher
Storm of Saruman Enchantment
6 versions
Enchantment
Ward %3
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Sublime Epiphany Instant
[FFXIV]
7 versions
Instant
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Sudden Insight Instant
Drowned
2 versions
Instant
Draw a card for each different mana value among nonland cards in your graveyard.
Summon: Leviathan Enchantment Creature
[FFXV]
3 versions
Enchantment Creature — Saga Leviathan 6/6
Ward %2

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
*S2, *S3 Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Sun Quan, Lord of Wu Creature
5 versions
Legendary Creature — Human Soldier 4/4
Creatures you control have horsemanship.
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