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Benthic Behemoth Creature
2 versions
Creature — Serpent 7/6
Islandwalk
Deep Spawn Creature
2 versions
Creature — Homarid 6/6
Trample
At the beginning of your upkeep, sacrifice this creature unless you mill two cards.
%U: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap this creature.
Lorthos, the Tidemaker Creature
7 versions
Legendary Creature — Octopus 8/8
Whenever Lorthos attacks, you may pay %8. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
Myojin of Cryptic Dreams Creature
2 versions
Legendary Creature — Spirit 3/3
Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)
Stormtide Leviathan Creature
Commander decks
5 versions
Creature — Leviathan 8/8
Islandwalk
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
Tidal Force Creature
Creature — Elemental 7/7
At the beginning of each upkeep, you may tap or untap target permanent.
Tidal Kraken Creature
3 versions
Creature — Kraken 6/6
This creature can't be blocked.
Tidespout Tyrant Creature
6 versions
Creature — Djinn 5/5
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Afterlife from the Loam Sorcery
2 versions
Sorcery
Delve
For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
Ardyn, the Usurper Creature
[FFXV]
6 versions
Legendary Creature — Elder Human Noble 4/4
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
Army of the Damned Sorcery
Ghastly
9 versions
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback %7%B%B%B
Avacyn, Angel of Horror Creature
2 versions
Legendary Creature — Angel 8/8
Flying, deathtouch
Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step.
Baleful Force Creature
2 versions
Creature — Elemental 7/7
At the beginning of each upkeep, you draw a card and you lose 1 life.
Baron Sengir Creature
2 versions
Legendary Creature — Vampire Noble 5/5
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
%T: Regenerate another target Vampire.
Deadly Vanity Sorcery
3 versions
Sorcery
Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
Devouring Strossus Creature
Creature — Phyrexian Horror 9/9
Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Sacrifice a creature: Regenerate this creature.
Hoarding Broodlord Creature
4 versions
Creature — Dragon 7/6
Convoke
Flying
When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.
Spells you cast from exile have convoke.
Liege of the Pit Creature
Creature — Demon 7/7
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
Morph %B%B%B%B
Myojin of Grim Betrayal Creature
2 versions
Legendary Creature — Spirit 5/2
Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
Myojin of Night's Reach Creature
Starter Collection
2 versions
Legendary Creature — Spirit 5/2
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Pestilence Demon Creature
4 versions
Creature — Demon 7/6
Flying
%B: This creature deals 1 damage to each creature and each player.
Razaketh, the Foulblooded Creature
8 versions
Legendary Creature — Demon 8/8
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Scion of Darkness Creature
Clerics
4 versions
Creature — Avatar 6/6
Trample
Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling %3
Shard of the Nightbringer Creature
Creature — C'tan 8/8
Flying
Drain Life — When this creature enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.
Vilis, Broker of Blood Creature
Nefarious
6 versions
Legendary Creature — Demon 8/8
Flying
%B, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Akroma, Angel of Fury Creature
9 versions
Legendary Creature — Angel 6/6
This spell can't be countered.
Flying, trample, protection from white and from blue
%R: Akroma gets +1/+0 until end of turn.
Morph %3%R%R%R
Call Forth the Tempest Sorcery
Middle-Earth Classic
4 versions
Sorcery
Cascade, cascade
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
City on Fire Enchantment
5 versions
Enchantment
Convoke
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
Deathbellow War Cry Sorcery
Theme Boosters
Sorcery
Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.
Insurrection Sorcery
B1: Water, CH: 6
7 versions
Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
38777 cards found
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