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Avabruck Caretaker Creature
5 versions
Creature — Human Werewolf 4/4
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound
Avatar of Growth Creature
Creature — Elemental Avatar 4/4
This spell costs %1 less to cast for each opponent you have.
Trample
When this creature enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
Balamb T-Rexaur Creature
[FFVIII]
Creature — Dinosaur 6/6
Trample
When this creature enters, you gain 3 life.
Forestcycling %2
Baloth Woodcrasher Creature
Landfall
7 versions
Creature — Beast 4/4
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn.
Bane of Progress Creature
7 versions
Creature — Elemental 2/2
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Beast in Show Creature
A - Tyrranax
4 versions
Creature — Beast 6/4
Trample
Become the Avalanche Sorcery
2 versions
Sorcery
Draw a card for each creature you control with power 4 or greater. Then creatures you control get +X/+X until end of turn, where X is the number of cards in your hand.
Benjamin Sisko, Besieged Creature
Legendary Creature — Human Officer 5/5
Play with the top card of your library revealed.
You may play lands and cast creature spells from the top of your library.
Betrayal at the Vault Instant
Story Spotlight
Instant
Target creature you control deals damage equal to its power to each of two other target creatures.
Biogenic Upgrade Sorcery
Encounter
6 versions
Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Boughside Wanderers Creature
Creature — Elf Scout 4/4
When this creature enters, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Bounty of Might Instant
2 versions
Instant
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Brambleweft Behemoth Creature
Planeswalker Deck Nissa
Creature — Elemental 6/6
Trample
Brontotherium Creature
Creature — Beast 5/3
Trample
Provoke
Brood Monitor Creature
4 versions
Creature — Eldrazi Drone 3/3
Devoid
When this creature enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add %C."
Cactarantula Creature
Creature — Plant Spider 6/5
This spell costs %1 less to cast if you control a Desert.
Reach
Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.
Canopy Dragon Creature
Creature — Dragon 4/4
Trample
%1%G: This creature gains flying and loses trample until end of turn.
Canopy Gorger Creature
Creature — Wurm 6/5
Carnage Tyrant Creature
6 versions
Creature — Dinosaur 7/6
This spell can't be countered.
Trample, hexproof
Carnassid Creature
2 versions
Creature — Beast 5/4
Trample
%1%G: Regenerate this creature.
Carnivorous Moss-Beast Creature
2 versions
Creature — Plant Elemental Beast 4/5
%5%G%G: Put a +1/+1 counter on this creature.
Cavern Stomper Creature
Creature — Dinosaur 7/7
When this creature enters, scry 2.
%3%G: This creature can't be blocked by creatures with power 2 or less this turn.
Cleanup Crew Creature
Creature — Human Citizen 6/6
When this creature enters, choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
• You gain 4 life.
Cobra Trap Instant
3 versions
Instant — Trap
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay %G rather than pay this spell's mana cost.
Create four 1/1 green Snake creature tokens.
Cold-Blooded Crew Creature
2 versions
Creature — Gorn Warrior 4/4
When this creature enters, put two +1/+1 counters on target creature.
This creature can't be blocked by creatures with power 2 or less.
Basic landcycling %2
Collective Unconscious Sorcery
5 versions
Sorcery
Draw a card for each creature you control.
Colossal Dreadmask Artifact
Artifact — Equipment
Living weapon
Equipped creature gets +6/+6 and has trample.
Equip %3%G%G
Colossal Dreadmaw Creature
13 versions
Creature — Dinosaur 6/6
Trample
Cowl Prowler Creature
2 versions
Creature — Wurm 6/6
Crashing Centaur Creature
Creature — Centaur 3/4
%G, Discard a card: This creature gains trample until end of turn.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has shroud.
38777 cards found
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