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Spider-Man, Miles Morales Creature
2 versions
Legendary Creature — Spider Human Hero 5/5
Vigilance, trample
Whenever Spider-Man enters or attacks, put a +1/+1 counter on each other creature you control. Those creatures gain trample until end of turn.
Spider-Rex, Daring Dino Creature
Jumpstart
3 versions
Legendary Creature — Spider Dinosaur Hero 6/6
Reach, trample
Ward %2
Spinebiter Creature
Creature — Phyrexian Beast 3/4
Infect
You may have this creature assign its combat damage as though it weren't blocked.
Spinewoods Armadillo Creature
Creature — Armadillo 7/7
Reach
Ward %3
%1%G, Discard this card: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Storm, Shaker of Skies Creature
Jumpstart
Legendary Creature — Mutant Hero 4/3
Flying
When Storm enters, destroy up to one target artifact, enchantment, or creature with flying.
Stormkeld Vanguard Creature
Creature — Giant Warrior 6/7
This creature can't be blocked by creatures with power 2 or less.
Strength of the Pack Sorcery
2 versions
Sorcery
Put two +1/+1 counters on each creature you control.
Strong, the Brutish Thespian Creature
4 versions
Legendary Creature — Mutant Berserker 7/7
Ward %2
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.
Summoning Trap Instant
2 versions
Instant — Trap
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay %0 rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Surrak and Goreclaw Creature
3 versions
Legendary Creature — Human Bear 6/5
Trample
Other creatures you control have trample.
Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.
Sweet-Gum Recluse Creature
Commander decks
3 versions
Creature — Spider 0/3
Flash
Cascade
Reach
When this creature enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.
Sylvok Battle-Chair Artifact
Artifact — Equipment
For Mirrodin!
Equipped creature gets +4/+4 and has trample.
Equip %5%G%G
Symbiotic Beast Creature
3 versions
Creature — Insect Beast 4/4
When this creature dies, create four 1/1 green Insect creature tokens.
Tangle Spider Creature
2 versions
Creature — Spider 3/4
Flash
Reach
Tectonic Split Enchantment
2 versions
Enchantment
As an additional cost to cast this spell, sacrifice half the lands you control, rounded up.
Hexproof
Lands you control have "%T: Add three mana of any one color."
Temur War Shaman Creature
4 versions
Creature — Human Shaman 4/5
When this creature enters, manifest the top card of your library.
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
The Colossal Dreadmaw Creature
Playtest Card
Legendary Creature — Dinosaur 6/6
Trample
You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)
The Legend of Kyoshi Enchantment
3 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Draw cards equal to the greatest power among creatures you control.
*S2 Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
Thunderfoot Baloth Creature
6 versions
Creature — Beast 5/5
Trample
Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
Thundering Tanadon Artifact Creature
Artifact Creature — Phyrexian Beast 5/4
(%PG may be paid for with either %G or 2 life.)
Trample
Timberland Ancient Creature
2 versions
Creature — Treefolk 6/5
Reach, trample
Forestcycling %2
Titania, Nature's Force Creature
3 versions
Legendary Creature — Elemental 6/6
You may play Forests from your graveyard.
Whenever a Forest you control enters, create a 5/3 green Elemental creature token.
Whenever an Elemental you control dies, you may mill three cards.
Titania's Command Sorcery
4 versions
Sorcery
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
Topiary Panther Creature
Creature — Plant Cat 6/5
Trample
Basic landcycling %1%G
Tovolar's Huntmaster Creature
5 versions
Creature — Human Werewolf 6/6
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound
Towering Titan Creature
2 versions
Creature — Giant 0/0
This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.
Tusked Colossodon Creature
Creature — Beast 6/5
Tyrranax Creature
Creature — Dinosaur Beast 5/4
%1%G: This creature gets -1/+1 until end of turn.
Ulvenwald Observer Creature
3 versions
Creature — Treefolk 6/6
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Vengeful Regrowth Sorcery
2 versions
Sorcery
Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach.
Flashback %6%G%G
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