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Sphinx of the Steel Wind Artifact Creature
White-bordered
5 versions
Artifact Creature — Sphinx 6/6
Flying, first strike, vigilance, lifelink, protection from red and from green
Ureni, the Song Unending Creature
5 versions
Legendary Creature — Spirit Dragon 10/10
Flying, protection from white and from black
When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.
Yavimaya's Embrace Enchantment
3 versions
Enchantment — Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.
Yuma, Proud Protector Creature
Legendary Creature — Human Ranger 6/6
This spell costs %1 less to cast for each land card in your graveyard.
Whenever Yuma enters or attacks, you may sacrifice a land. If you do, draw a card.
Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.
Akron Legionnaire Creature
4 versions
Creature — Giant Soldier 8/4
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
Angel of Deliverance Creature
3 versions
Creature — Angel 6/6
Flying
Delirium — Whenever this creature deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
Angel of Salvation Creature
4 versions
Creature — Angel 5/5
Flash, convoke
Flying
When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Avatar of Hope Creature
3 versions
Creature — Avatar 4/9
If you have 3 or less life, this spell costs %6 less to cast.
Flying
This creature can block any number of creatures.
Chant of Vitu-Ghazi Instant
2 versions
Instant
Convoke
Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Divine Intervention Enchantment
2 versions
Enchantment
This enchantment enters with two intervention counters on it.
At the beginning of your upkeep, remove an intervention counter from this enchantment.
When you remove the last intervention counter from this enchantment, the game is a draw.
Herald of the Forgotten Creature
Creature — Cat Beast 6/6
Flying
When this creature enters, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.
Invincible Hymn Sorcery
SLD deck: Hatsune Miku deck
2 versions
Sorcery
Count the number of cards in your library. Your life total becomes that number.
Legion Loyalty Enchantment
5 versions
Enchantment
Creatures you control have myriad.
Ondu Inversion Sorcery
SLD deck: From Cute To Brute
4 versions
Sorcery
Destroy all nonland permanents.
Overwhelming Splendor Enchantment
3 versions
Enchantment — Aura Curse
Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Parhelion II Artifact
5 versions
Legendary Artifact — Vehicle 5/5
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4
Play of the Game Sorcery
Sorcery
Assist (Another player can pay up to %6 of this spell's cost.)
Exile all nonland permanents.
Redress Fate Sorcery
2 versions
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Miracle %3%W
Reverse the Sands Sorcery
2 versions
Sorcery
Redistribute any number of players' life totals. (Each of those players gets one life total back.)
Salvation Colossus Artifact Creature
Extended-Art Frame
2 versions
Artifact Creature — Construct 9/9
Flying, vigilance, trample
Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.
Unearth — Pay eight %E.
Summon: Knights of Round Enchantment Creature
[FFVII]
3 versions
Enchantment Creature — Saga Knight 3/3
Indestructible

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Vanquish the Horde Sorcery
15 versions
Sorcery
This spell costs %1 less to cast for each creature on the battlefield.
Destroy all creatures.
Zetalpa, Primal Dawn Creature
15 versions
Legendary Creature — Elder Dinosaur 4/8
Flying, double strike, vigilance, trample, indestructible
Aminatou's Augury Sorcery
5 versions
Sorcery
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Ancient Silver Dragon Creature
5 versions
Creature — Elder Dragon 8/8
Flying
Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
Astral Dragon Creature
Commander decks
2 versions
Creature — Dragon 4/4
Flying
Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
Avatar of Will Creature
Creature — Avatar 5/6
If an opponent has no cards in hand, this spell costs %6 less to cast.
Flying
Beacon of Tomorrows Sorcery
3 versions
Sorcery
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Brinelin, the Moon Kraken Creature
4 versions
Legendary Creature — Kraken 6/8
When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.
Partner
Cresting Mosasaurus Creature
2 versions
Creature — Dinosaur 4/8
Emerge %6%U
When this creature enters, if you cast it, return each non-Dinosaur creature to its owner's hand.
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