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Goretusk Firebeast Creature
Creature — Elemental Boar Beast 2/2
When this creature enters, it deals 4 damage to target player or planeswalker.
Grilka, Widowed Warrior Creature
2 versions
Legendary Creature — Klingon Warrior 5/5
When Grilka enters, gain control of target creature an opponent controls until end of turn. Untap it. Until end of turn, it gains trample, haste, and "Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens."
Guild Feud Enchantment
Enchantment
At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Halam Djinn Creature
Creature — Djinn 6/5
Haste
This creature gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
Haphazard Bombardment Enchantment
2 versions
Enchantment
When this enchantment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them.
At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
Hearth Elemental Creature
Creature — Elemental 4/5
This spell costs %X less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
Hellion Eruption Sorcery
4 versions
Sorcery
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Inescapable Brute Creature
Creature — Giant Warrior 3/3
Wither
This creature must be blocked if able.
Inferno Jet Sorcery
2 versions
Sorcery
Inferno Jet deals 6 damage to target opponent or planeswalker.
Cycling %2
Invading Manticore Creature
Creature — Zombie Manticore 4/5
When this creature enters, amass Zombies 2.
Iron-Barb Hellion Creature
3/60 Beasts
3 versions
Creature — Hellion Beast 5/4
Haste
This creature can't block.
Ironhoof Boar Artifact Creature
Artifact Creature — Boar 5/4
Trample, haste
Channel — %1%R, Discard this card: Target creature gets +3/+1 and gains trample until end of turn.
It That Gets Left Hanging Creature
Creature — Elemental Horror 5/4
When this creature enters, ask a person outside the game to high-five you. If they won't, this creature gains haste until end of turn.
Jaws of Stone Sorcery
3 versions
Sorcery
Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
Keeper of Secrets Creature
Creature — Demon 6/4
First strike, haste
Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, this creature deals damage equal to that spell's mana value to target opponent.
Khorvath Brightflame Creature
2 versions
Legendary Creature — Dragon 3/4
Partner with Sylvia Brightspear
Flying, haste
Knights your team controls have flying and haste.
Kulrath Zealot Creature
Creature — Elemental Warrior 6/5
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Basic landcycling %1%R
Lady Loki, Agent of Chaos Creature
2 versions
Legendary Creature — God Sorcerer Villain 5/5
Whenever you cast your first instant, sorcery, or Villain spell each turn, exile it, then exile cards from the top of your library until you exile a nonland card. Lady Loki deals damage to each opponent equal to the difference between that spell's mana value and that nonland card's mana value. You may cast that card without paying its mana cost.
Lava Serpent Creature
Cycling
2 versions
Creature — Elemental Serpent 5/5
Haste
Cycling %2
Lightning Diadem Enchantment
Lightning
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, it deals 2 damage to any target.
Enchanted creature gets +2/+2.
Lu Bu, Master-at-Arms Creature
4 versions
Legendary Creature — Human Soldier Warrior 4/3
Haste, horsemanship
Lunk Errant Creature
Creature — Giant Warrior 4/4
Whenever this creature attacks alone, it gets +1/+1 and gains trample until end of turn.
Magmatic Sinkhole Instant
Retro Frame
2 versions
Instant
Delve
Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
Markov Warlord Creature
Bloody
3 versions
Creature — Vampire Warrior 4/4
Haste
When this creature enters, up to two target creatures can't block this turn.
Maze Rusher Creature
Creature — Elemental 6/3
Haste
Multicolored creatures you control have haste.
Megaton's Fate Sorcery
4 versions
Sorcery
Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.
Might Makes Right Enchantment
Enchantment
At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Mindblaze Sorcery
Sorcery
Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.
Mirror March Enchantment
SLD deck: Heads I Win, Tails You Lose
3 versions
Enchantment
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Nalfeshnee Creature
Commander decks
3 versions
Creature — Beast Demon 4/6
Flying
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
38777 cards found
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