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Vastwood Gorger Creature
5 versions
Creature — Wurm 5/6
Verdant Mastery Sorcery
4 versions
Sorcery
You may pay %3%G rather than pay this spell's mana cost.
Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the %3%G cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
Veteran Adventurer Creature
Creature — Human 5/5
Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs %1 less to cast for each creature in your party.
Vigilance
Vigorspore Wurm Creature
Creature — Wurm 6/4
Undergrowth — When this creature enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
This creature can't be blocked by more than one creature.
Whiptongue Hydra Creature
3 versions
Creature — Lizard Hydra 4/4
Reach
When this creature enters, destroy all creatures with flying. Put a +1/+1 counter on this creature for each creature destroyed this way.
Wolfkin Outcast Creature
2 versions
Creature — Human Werewolf 5/4
This spell costs %2 less to cast if you control a Wolf or Werewolf.
Daybound
Woodcloaker Creature
Creature — Elf 3/3
Morph %2%G%G
When this creature is turned face up, target creature gains trample until end of turn.
Grief Tyrant Creature
Creature — Horror 8/8
This creature enters with four -1/-1 counters on it.
When this creature dies, put a -1/-1 counter on target creature for each -1/-1 counter on this creature.
Mary O'Kill Creature
Unfinity
2 versions
Legendary Creature — Human Villain 5/5
%1%BR: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)
Valleymaker Creature
Creature — Giant Shaman 5/5
%T, Sacrifice a Mountain: This creature deals 3 damage to target creature.
%T, Sacrifice a Forest: Choose a player. That player adds %G%G%G.
Vulture, Scheming Scavenger Creature
2 versions
Legendary Creature — Human Artificer Villain 4/6
Flying
Whenever Vulture attacks, other Villains you control gain flying until end of turn.
Eldrazi Ravager Creature
Creature — Eldrazi 6/6
Annihilator 1
Sacrifice two Eldrazi: Return this card from your graveyard to your hand.
Cycling %2
Endbringer Creature
6 versions
Creature — Eldrazi 5/5
Untap this creature during each other player's untap step.
%T: This creature deals 1 damage to any target.
%C, %T: Target creature can't attack or block this turn.
%C%C, %T: Draw a card.
Zhulodok, Void Gorger Creature
3 versions
Legendary Creature — Eldrazi 7/4
Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade."
Aetherflux Conduit Artifact
2 versions
Artifact
Whenever you cast a spell, you get an amount of %E (energy counters) equal to the amount of mana spent to cast that spell.
%T, Pay fifty %E: Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.
Aettir and Priwen Artifact
[FFXIV]
3 versions
Legendary Artifact — Equipment
Equipped creature has base power and toughness X/X, where X is your life total.
Equip %5
Alloy Golem Artifact Creature
Artifact Creature — Golem 4/4
As this creature enters, choose a color.
This creature is the chosen color. (It's still an artifact.)
Amulet of Quoz Artifact
Artifact
Remove Amulet of Quoz from your deck before playing if you're not playing for ante.
%T, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.
Anticausal Vestige Creature
6 versions
Creature — Eldrazi 7/5
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp %4
Arachnoid Artifact Creature
Artifact Creature — Spider 2/6
Reach
Arcbound Fiend Artifact Creature
Artifact Creature — Horror 0/0
Fear
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto this creature.
Modular 3
Arcbound Wanderer Artifact Creature
2 versions
Artifact Creature — Golem 0/0
Modular — Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Archive Arbiter Artifact Creature
Artifact Creature — Sphinx 4/4
Flying
When this creature enters, choose one —
• Destroy target noncreature, nonland permanent.
• You gain 4 life.
Argentum Armor Artifact
6 versions
Artifact — Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip %6
Argivian Avenger Artifact Creature
Artifact Creature — Shapeshifter 5/5
%1: Until end of turn, this creature gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
Armageddon Clock Artifact
5 versions
Artifact
At the beginning of your upkeep, put a doom counter on this artifact.
At the beginning of your draw step, this artifact deals damage equal to the number of doom counters on it to each player.
%4: Remove a doom counter from this artifact. Any player may activate this ability but only during any upkeep step.
Artificer's Dragon Artifact Creature
Jumpstart pack
2 versions
Artifact Creature — Dragon 4/4
Flying
%R: Artifact creatures you control get +1/+0 until end of turn.
Unearth %3%R%R
Auriok Siege Sled Artifact Creature
Artifact Creature — Juggernaut 3/5
%1: Target artifact creature blocks this creature this turn if able.
%1: Target artifact creature can't block this creature this turn.
Bag End Banquet Artifact
Borderless Scene
Artifact
When this artifact enters, create three Food tokens.
%T: Add %C for each Food you control.
Behemoth of Vault 0 Artifact Creature
2 versions
Artifact Creature — Robot 6/6
Trample
When this creature enters, you get %E%E%E%E (four energy counters).
When this creature dies, you may pay an amount of %E equal to target nonland permanent's mana value. When you do, destroy that permanent.
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