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Darigaaz, Shivan Champion Creature
Alchemy: Dominaria
Legendary Creature — Dragon 5/5
Flying
At the beginning of your end step, conjure a random card from Darigaaz, Shivan Champion's spellbook into exile face down with three egg counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove an egg counter from it. Then if it has no egg counters on it, put it onto the battlefield."

Darigaaz, Shivan Champion's spellbook includes the following cards:
• Shivan Dragon
• Moonveil Regent
• Terror of the Peaks
• Leyline Tyrant
• Immersturm Predator
• Manaform Hellkite
• Bone Dragon
• Demanding Dragon
• Skarrgan Hellkite
• Thunderbreak Regent
• Black Dragon
• Skyship Stalker
• Red Dragon
Dark Intimations Sorcery
Story Spotlight 5/5
3 versions
Sorcery
Each opponent sacrifices a creature or planeswalker of their choice, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.
When you cast a Bolas planeswalker spell, exile this card from your graveyard. That planeswalker enters with an additional loyalty counter on it.
Deathbringer Liege Creature
4 versions
Creature — Horror 3/4
Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.
Diamond Faerie Creature
Snow Creature — Faerie 3/3
Flying
%1%S: Snow creatures you control get +1/+1 until end of turn. (%S can be paid with one mana from a snow permanent.)
Disa the Restless Creature
7 versions
Legendary Creature — Human Scout 5/6
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.
Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
Djeru and Hazoret Creature
4 versions
Legendary Creature — Human God 5/4
As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.
Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
Dr. Eggman Creature
Sonic: Friends & Foes
Legendary Creature — Human Scientist 3/6
Flying
At the beginning of your end step, draw a card. Then each opponent faces a villainous choice — That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield.
Drastic Revelation Sorcery
Sorcery
Discard your hand. Draw seven cards, then discard three cards at random.
Drover of the Swine Creature
Alchemy: Eldraine
Creature — Human Warlock 5/5
When Drover of the Swine enters, choose one —
• Conjure a card of your choice from the Three Pigs spellbook onto the battlefield.
• Return up to three target Boar creature cards with different names from your graveyard to the battlefield.

Three Pigs's spellbook includes the following cards:
• First Little Pig
• Second Little Pig
• Third Little Pig
Duskana, the Rage Mother Creature
2 versions
Legendary Creature — Bear 5/5
When Duskana enters, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.
Edea, Possessed Sorceress Creature
[FFVIII] Borderless Scene - Children of Fate
Legendary Creature — Human Warlock 2/5
Ward %2
At the beginning of combat on your turn, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Whenever a creature you control but don't own dies, return it to the battlefield under its owner's control and you draw a card.
Edward Kenway Creature
4 versions
Legendary Creature — Human Assassin Pirate 5/5
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
Ellie and Alan, Paleontologists Creature
2 versions
Legendary Creature — Human Scientist 2/5
%T, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery.
Elsha of the Infinite Creature
4 versions
Legendary Creature — Djinn Monk 3/3
Prowess
You may look at the top card of your library any time.
You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
Enter the God-Eternals Sorcery
4 versions
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4.
Ιowyn, Shieldmaiden Creature
4 versions
Legendary Creature — Human Knight 5/4
First strike
At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.
Ertai, the Corrupted Creature
Dominaria United
3 versions
Legendary Creature — Phyrexian Human Wizard 3/4
%U, %T, Sacrifice a creature or enchantment: Counter target spell.
Evelyn, the Covetous Creature
5 versions
Legendary Creature — Vampire Rogue 2/5
Flash
Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
Felix Five-Boots Creature
2 versions
Legendary Creature — Ooze Rogue 5/4
Menace, ward %2
If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Finest Hour Enchantment
2 versions
Enchantment
Exalted
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Firja, Judge of Valor Creature
6 versions
Legendary Creature — Angel Cleric 2/4
Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Fracturing Gust Instant
3 versions
Instant
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Gahiji, Honored One Creature
2 versions
Legendary Creature — Beast 4/4
Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
Galadriel, Light of Valinor Creature
Middle-Earth Classic
4 versions
Legendary Creature — Elf Noble 3/3
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Add %G%G%G.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
Gavi, Nest Warden Creature
Legendary Creature — Human Shaman 2/5
You may pay %0 rather than pay the cycling cost of the first card you cycle each turn.
Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.
Ghave, Guru of Spores Creature
7 versions
Legendary Creature — Fungus Shaman 0/0
Ghave enters with five +1/+1 counters on it.
%1, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.
%1, Sacrifice a creature: Put a +1/+1 counter on target creature.
Ghired, Conclave Exile Creature
2 versions
Legendary Creature — Human Shaman 2/5
When Ghired enters, create a 4/4 green Rhino creature token with trample.
Whenever Ghired attacks, populate. The token enters tapped and attacking.
Ghost-Spider
Transformed Gwen Stacy
Creature
5 versions
Legendary Creature — Spider Human Hero 4/4
Flying, vigilance, haste
Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.
Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.
Gimbal, Gremlin Prodigy Creature
3 versions
Legendary Creature — Gremlin Artificer 4/4
Artifact creatures you control have trample.
At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
Glister Bairn Creature
Creature — Ouphe 1/4
Vivid — At the beginning of combat on your turn, another target creature you control gets +X/+X until end of turn, where X is the number of colors among permanents you control.
38777 cards found
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