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Baneslayer Angel Creature
7 versions
Creature — Angel 5/5
Flying, first strike, lifelink, protection from Demons and from Dragons
Banishment Decree Instant
Instant
Put target artifact, creature, or enchantment on top of its owner's library.
Basilica Shepherd Creature
Creature — Phyrexian Angel 3/3
Flying
When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Battlegrace Angel Creature
2 versions
Creature — Angel 4/4
Flying
Exalted
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
Battletide Alchemist Creature
Creature — Kithkin Cleric 3/4
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
Belfry Spirit Creature
Zendikar Rising - Kaldheim
3 versions
Creature — Spirit 1/1
Flying
Haunt
When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Beyond the Quiet Sorcery
4 versions
Sorcery
Exile all creatures and Spacecraft.
Bishop of Rebirth Creature
3 versions
Creature — Vampire Cleric 3/4
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Blessed Sanctuary Enchantment
Holy
2 versions
Enchantment
Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.
Blinding Angel Creature
4 versions
Creature — Angel 2/4
Flying
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Boon of the Spirit Realm Enchantment
2 versions
Enchantment
Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment.
Creatures you control get +1/+1 for each blessing counter on this enchantment.
Boon-Bringer Valkyrie Creature
4 versions
Creature — Angel Warrior 4/4
Backup 1
Flying, first strike, lifelink
Boreal Griffin Creature
Snow Creature — Griffin 3/2
Flying
%S: This creature gains first strike until end of turn. (%S can be paid with one mana from a snow permanent.)
By Invitation Only Sorcery
5 versions
Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.
Call for Unity Enchantment
3 versions
Enchantment
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment.
Creatures you control get +1/+1 for each unity counter on this enchantment.
Captain America, Liberator Creature
Jumpstart
Legendary Creature — Human Soldier Hero 5/5
When Captain America enters, you may search your library for an Equipment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Whenever Captain America attacks, for each Equipment attached to him, create a 1/1 white Soldier creature token.
Captain America, Skybound Creature
Jumpstart
Legendary Creature — Human Soldier Hero 3/5
Flying, vigilance
Battalion — Whenever Captain America and at least two other creatures attack, put a +1/+1 counter on each attacking creature. They gain indestructible until end of turn.
Captain America, Steve Rogers Creature
Captain America Tutorial 13
Legendary Creature — Human Soldier Hero 4/4
Lifelink
Whenever Captain America attacks, put a +1/+1 counter on another target creature you control. That creature gains indestructible until end of turn.
Captain Marvel, Earth's Protector Creature
3 versions
Legendary Creature — Human Kree Hero 5/4
Flash
Flying, lifelink
Power-up — %5%W%W: Put a +1/+1 counter and an indestructible counter on Captain Marvel.
Cast Off Sorcery
7 versions
Sorcery — Adventure
Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
Cataclysmic Gearhulk Artifact Creature
8 versions
Artifact Creature — Construct 4/5
Vigilance
When this creature enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
Catapult Master Creature
2 versions
Creature — Human Soldier 3/3
Tap five untapped Soldiers you control: Exile target creature.
Cathars' Crusade Enchantment
9 versions
Enchantment
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Ceaseless Conflict Sorcery
2 versions
Sorcery
Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way.
Celestial Ancient Creature
Modern Horizons II
5 versions
Creature — Elemental 3/3
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
Celestial Archon Enchantment Creature
6 versions
Enchantment Creature — Archon 4/4
Bestow %5%W%W
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
Celestial Gatekeeper Creature
Creature — Bird Cleric 2/2
Flying
When this creature dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
Cerise, Slayer of Fear Creature
Alchemy: Eldraine
Legendary Creature — Human Cleric Knight 5/5
First strike, lifelink
At the beginning of your postcombat main phase, if you gained life this turn, seek a card with the highest mana value among cards in your library with mana value less than or equal to the amount of life you gained this turn.
Claws Out Instant
Instant
Affinity for Cats
Creatures you control get +2/+2 until end of turn.
Cleansing Nova Sorcery
16 versions
Sorcery
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
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