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Cache Raiders Creature
2 versions
Creature — Merfolk Rogue 4/4
At the beginning of your upkeep, return a permanent you control to its owner's hand.
Capture of Jingzhou Sorcery
6 versions
Sorcery
Take an extra turn after this one.
Clocknapper Creature
Unfinity
2 versions
Creature — Human Spy 2/2
When Clocknapper enters, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)
Cloudhoof Kirin Creature
Legendary Creature — Kirin Spirit 4/4
Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
Confirm Suspicions Instant
4 versions
Instant
Counter target spell.
Investigate three times.
Confiscation Coup Sorcery
5 versions
Sorcery
Choose target artifact or creature. You get %E%E%E%E (four energy counters), then you may pay an amount of %E equal to that permanent's mana value. If you do, gain control of it.
Contradict Instant
2 versions
Instant
Counter target spell.
Draw a card.
Corrupted Conscience Enchantment
2 versions
Enchantment — Aura
Enchant creature
You control enchanted creature.
Enchanted creature has infect.
Counterbore Instant
3 versions
Instant
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Coveted Peacock Creature
3 versions
Creature — Bird 3/4
Flying
Whenever this creature attacks, you may goad target creature defending player controls.
Cowardice Enchantment
3 versions
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Dazzling Sphinx Creature
3 versions
Creature — Sphinx 4/5
Flying
Whenever this creature deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Defiler of Dreams Creature
4 versions
Creature — Phyrexian Sphinx 4/3
Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost %U less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
Depth Defiler Creature
Creature — Eldrazi 3/5
Devoid
Kicker %C
When you cast this spell, choose one. If it was kicked, choose both instead.
• Return target creature to its owner's hand.
• Target player draws two cards, then discards a card.
Desertion Instant
6 versions
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Devastation Tide Sorcery
4 versions
Sorcery
Return all nonland permanents to their owners' hands.
Miracle %1%U
Disciple of the Ring Creature
3 versions
Creature — Human Wizard 3/4
%1, Exile an instant or sorcery card from your graveyard: Choose one —
• Counter target noncreature spell unless its controller pays %2.
• This creature gets +1/+1 until end of turn.
• Tap target creature.
• Untap target creature.
Dispersing Orb Enchantment
Enchantment
%3%U, Sacrifice a permanent: Return target permanent to its owner's hand.
Disruptor of Currents Creature
3 versions
Creature — Merfolk Wizard 3/3
Flash
Convoke
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Diver Skaab Creature
2 versions
Creature — Zombie 3/5
Exploit
When this creature exploits a creature, target creature's owner puts it on their choice of the top or bottom of their library.
Djinn of Wishes Creature
Scrying
7 versions
Creature — Djinn 4/4
Flying
This creature enters with three wish counters on it.
%2%U%U, Remove a wish counter from this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Docent of Perfection Creature
4 versions
Creature — Insect Horror 5/4
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Double Header Creature
Creature — Drake 2/3
Flying
When Double Header enters, you may return target permanent with a two-word name to its owner's hand.
Double Take Instant
Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Dream Halls Enchantment
2 versions
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Dream Leash Enchantment
Enchantment — Aura
Enchant permanent
You can't choose an untapped permanent as this spell's target as you cast it.
You control enchanted permanent.
Duplicity Enchantment
Enchantment
When this enchantment enters, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand.
At the beginning of your end step, discard a card.
When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.
Dyfed, the Guiding Hand Planeswalker
Legendary Planeswalker — Dyfed Loyalty 4
+1
Create two tapped Powerstone tokens.
-X
Untap X target artifacts.
-6
Search your library for an artifact card, put it onto the battlefield, then shuffle.
Dyfed, the Guiding Hand can be your commander.
Echo Storm Sorcery
2 versions
Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Create a token that's a copy of target artifact.
Echoing Equation
Transformed Augmenter Pugilist
Sorcery
3 versions
Sorcery
Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.
38777 cards found
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