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Awaken the Blood Avatar Sorcery
Story Spotlight
3 versions
Sorcery
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs %2 less to cast for each creature sacrificed this way.
Each opponent sacrifices a creature of their choice. Create a 3/6 black and red Avatar creature token with haste and "Whenever this token attacks, it deals 3 damage to each opponent."
Colossal Grave-Reaver Creature
2 versions
Creature — Dragon 7/6
Flying
Whenever this creature enters or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, put one of them onto the battlefield.
Death Mutation Sorcery
2 versions
Sorcery
Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Fevered Suspicion Sorcery
2 versions
Sorcery
Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound
Guardian of Vitu-Ghazi Creature
Creature — Elemental 4/7
Convoke
Vigilance
Imskir Iron-Eater Creature
5 versions
Legendary Creature — Demon 5/5
Affinity for artifacts
When Imskir enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down.
%3%R, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
Magma Opus Instant
6 versions
Instant
Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards.
%UR%UR, Discard this card: Create a Treasure token.
Order of Sacred Dusk Creature
Extended-Art Frame
2 versions
Creature — Vampire Knight 5/5
Convoke
Flying, lifelink, haste
Exalted
Other Vampires you control have exalted.
Treacherous Terrain Sorcery
4 versions
Sorcery
Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.
Basic landcycling %2
Vampire Charmseeker Creature
Creature — Vampire Wizard 3/4
Assist (Another player can pay up to %6 of this spell's cost.)
Flying
When this creature enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
Vampiric Dragon Creature
4 versions
Creature — Vampire Dragon 5/5
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
%1%R: This creature deals 1 damage to target creature.
Witherbloom, the Balancer Creature
3 versions
Legendary Creature — Elder Dragon 5/5
Affinity for creatures
Flying, deathtouch
Instant and sorcery spells you cast have affinity for creatures.
Breaker of Creation Creature
Creature — Eldrazi 8/4
When you cast this spell, you gain 1 life for each colorless permanent you control.
Hexproof from each color
Annihilator 2
Archangel's Light Sorcery
Sorcery
You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Flight of Equenauts Creature
2 versions
Creature — Human Knight 4/5
Convoke
Flying
Leonardo, Worldly Warrior Creature
Legendary Creature — Mutant Ninja Turtle 5/5
Affinity for creatures
Double strike
Maelstrom Djinn Creature
Creature — Djinn 5/6
Flying
Morph %2%U
When this creature is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Scornful Egotist Creature
Creature — Human Wizard 1/1
Morph %U
Slipstream Serpent Creature
2 versions
Creature — Serpent 6/6
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Morph %5%U
Treasure Cruise Sorcery
14 versions
Sorcery
Delve
Draw three cards.
Gargantuan Leech Creature
Creature — Leech 5/5
This spell costs %1 less to cast for each Cave you control and each Cave card in your graveyard.
Lifelink
Huskburster Swarm Creature
Creature — Elemental Insect 6/6
This spell costs %1 less to cast for each creature card you own in exile and in your graveyard.
Menace, deathtouch
Infernal Denizen Creature
Creature — Demon 5/7
At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap this creature, and an opponent may gain control of a creature you control of their choice for as long as this creature remains on the battlefield.
%T: Gain control of target creature for as long as this creature remains on the battlefield.
Shambling Attendants Creature
3 versions
Creature — Zombie 3/5
Delve
Deathtouch
Skeletal Wurm Creature
2 versions
Creature — Skeleton Wurm 7/6
%B: Regenerate this creature.
Summon the Pack Sorcery
Unfinity
2 versions
Sorcery
Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before starting a new game.)
Worst Fears Sorcery
White-bordered
4 versions
Sorcery
You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
Abomination, World Ravager Creature
2 versions
Legendary Creature — Gamma Berserker Villain 10/10
Menace, trample
Mayhem %4%R
Bearer of the Heavens Creature
Creature — Giant 10/10
When this creature dies, destroy all permanents at the beginning of the next end step.
Dance with Calamity Sorcery
4 versions
Sorcery
Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.
38777 cards found
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