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Octopus Umbra Enchantment
Zendikar Rising - Kaldheim
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Umbra armor
Ojutai's Summons Sorcery
2 versions
Sorcery
Create a 2/2 blue Djinn Monk creature token with flying.
Rebound
Ominous Sphinx Creature
2 versions
Creature — Sphinx 4/4
Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
Omni-Changeling Creature
Creature — Shapeshifter 0/0
Changeling
Convoke
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Overlord of the Floodpits Enchantment Creature
6 versions
Enchantment Creature — Avatar Horror 5/3
Impending 4 — %1%U%U
Flying
Whenever this permanent enters or attacks, draw two cards, then discard a card.
Parallel Thoughts Enchantment
Enchantment
When this enchantment enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Patient Rebuilding Enchantment
2 versions
Enchantment
At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
Perplexing Test Instant
6 versions
Instant
Choose one —
• Return all creature tokens to their owners' hands.
• Return all nontoken creatures to their owners' hands.
Persuasion Enchantment
2 versions
Enchantment — Aura
Enchant creature
You control enchanted creature.
Phone a Friend Sorcery
2 versions
Sorcery
Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.
Plate Spinning Enchantment
2 versions
Enchantment
Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning.
Pondering Mage Creature
3 versions
Creature — Human Wizard 3/4
When this creature enters, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Pore Over the Pages Sorcery
4 versions
Sorcery
Draw three cards, untap up to two lands, then discard a card.
Possession Engine Artifact
6 versions
Artifact — Vehicle 5/5
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle.
Crew 3
Precognitive Perception Instant
3 versions
Instant
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Prescient Chimera Creature
Teferi
2 versions
Creature — Chimera 3/4
Flying
Whenever you cast an instant or sorcery spell, scry 1.
Prognostic Sphinx Creature
5 versions
Creature — Sphinx 3/5
Flying
Discard a card: This creature gains hexproof until end of turn. Tap it.
Whenever this creature attacks, scry 3.
Psychic Allergy Enchantment
Enchantment
As this enchantment enters, choose a color.
At the beginning of each opponent's upkeep, this enchantment deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control.
At the beginning of your upkeep, destroy this enchantment unless you sacrifice two Islands.
Psychic Battle Enchantment
Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Quantum Riddler Creature
4 versions
Creature — Sphinx 4/6
Flying
When this creature enters, draw a card.
As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead.
Warp %1%U
Quicksilver Elemental Creature
4 versions
Creature — Elemental 3/4
%U: This creature gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)
You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities.
Quicksilver Fisher Creature
3 versions
Creature — Phyrexian Drake 4/3
Flying
When this creature enters, draw a card, then discard a card.
Ral's Dispersal Instant
Planeswalker Deck Ral
Instant
Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle.
Recantation Enchantment
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
%U, Sacrifice this enchantment: Return up to X target permanents to their owners' hands, where X is the number of verse counters on this enchantment.
Reduce to Dreams Sorcery
Sorcery
Return all artifacts and enchantments to their owners' hands.
Relentless Skaabs Creature
2 versions
Creature — Zombie 4/4
As an additional cost to cast this spell, exile a creature card from your graveyard.
Undying
Renet, Temporal Apprentice Creature
2 versions
Legendary Creature — Human Wizard 4/3
Flash
When Renet enters, return each other nonland permanent that entered this turn to its owner's hand.
Reverse Engineer Sorcery
6 versions
Sorcery
Improvise
Draw three cards.
Rhythmic Water Vortex Sorcery
Sorcery
Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Richard Garfield, Ph.D. Creature
Unfinity
4 versions
Legendary Creature — Human Designer 2/2
You may play cards as though they were other Magic cards of your choice with the same mana cost. (Mana cost includes color.) You can't choose the same card twice.
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