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Riftwing Cloudskate Creature
7 versions
Creature — Illusion 2/2
Flying
When this creature enters, return target permanent to its owner's hand.
Suspend 3 — %1%U
Rimeshield Frost Giant Creature
3 versions
Creature — Giant Warrior 4/5
Ward %3
Ringwarden Owl Creature
2 versions
Creature — Bird 3/3
Flying
Prowess
Riptide Chronologist Creature
Creature — Human Wizard 1/3
%U, Sacrifice this creature: Untap all creatures of the creature type of your choice.
Riptide Shapeshifter Creature
Creature — Shapeshifter 3/3
%2%U%U, Sacrifice this creature: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.
River Kelpie Creature
4 versions
Creature — Beast 3/3
Whenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist
Roaming Ghostlight Creature
2 versions
Creature — Spirit 3/2
Flying
When this creature enters, return up to one target non-Spirit creature to its owner's hand.
Roaring Furnace / Steaming Sauna Enchantment
4 versions
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
You have no maximum hand size.
At the beginning of your end step, draw a card.
Rules of Acquisition Sorcery
Sorcery
Choose one —
• Follow the 3rd Rule — Gain control of target nonland permanent an opponent controls. That opponent draws three cards.
• Follow the 98th Rule — Target opponent gains control of target nonland permanent you control. If they do, you draw three cards.
Salvager of Secrets Creature
2 versions
Creature — Merfolk Wizard 2/2
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Saprazzan Bailiff Creature
Creature — Merfolk 2/2
When this creature enters, exile all artifact and enchantment cards from all graveyards.
When this creature leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
School Daze Instant
2 versions
Instant
Choose one —
• Do Homework — Draw three cards.
• Fight Crime — Counter target spell. Draw a card.
Sealock Monster Creature
3 versions
Creature — Octopus 5/5
This creature can't attack unless defending player controls an Island.
%5%U%U: Monstrosity 3.
When this creature becomes monstrous, target land becomes an Island in addition to its other types.
Senator Peacock Creature
Legendary Creature — Human Advisor 3/4
Artifacts you control are Clues in addition to their other types and have "%2, Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.
Serra Sphinx Creature
3 versions
Creature — Sphinx 4/4
Flying, vigilance
Shield Broker Creature
4 versions
Creature — Octopus Advisor 3/4
When this creature enters, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it.
Shipwreck Dowser Creature
Of the Coast / Drowned / Wizards
5 versions
Creature — Merfolk Wizard 3/3
Prowess
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Silver Wyvern Creature
2 versions
Creature — Drake 4/3
Flying
%U: Change the target of target spell or ability that targets only this creature. The new target must be a creature.
Siren of the Fanged Coast Creature
Creature — Siren 1/1
Flying
Tribute 3
When this creature enters, if tribute wasn't paid, gain control of target creature.
Sky Swallower Creature
Creature — Leviathan 8/8
Flying
When this creature enters, target opponent gains control of all other permanents you control.
Sky-Eel School Creature
Bookworms
2 versions
Creature — Fish 3/3
Flying
When this creature enters, draw a card, then discard a card.
Skyship Buccaneer Creature
Creature — Human Pirate 4/3
Flying
Raid — When this creature enters, if you attacked this turn, draw a card.
Skywarp Skaab Creature
2 versions
Creature — Zombie Drake 2/5
Flying
When this creature enters, you may exile two creature cards from your graveyard. If you do, draw a card.
Sludge Monster Creature
Commander decks
6 versions
Creature — Horror 5/5
Whenever this creature enters or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Sokka's Haiku Instant
Instant — Lesson
Counter target spell.
Draw a card, then mill three cards.
Untap target land.
Soul of the Rapids Creature
Creature — Elemental 3/2
Flying
Hexproof
Soul Seizer Creature
Creature — Spirit 1/3
Flying
When this creature deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
Soulblade Djinn Creature
4 versions
Creature — Djinn 4/3
Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
Spell Swindle Instant
5 versions
Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value.
Spellweaver Volute Enchantment
Store only - Foil
2 versions
Enchantment — Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard.
38777 cards found
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