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Zalto, Fire Giant Duke Creature
D&D Ampersand Promo
5 versions
Legendary Creature — Giant Barbarian 7/3
Trample
Whenever Zalto is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)
Zirilan of the Claw Creature
Legendary Creature — Lizard Shaman 3/4
%1%R%R, %T: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
Zuko, Avatar Hunter Creature
2 versions
Legendary Creature — Human Noble 4/5
Reach
Whenever you cast a red spell, create a 2/2 red Soldier creature token.
Accelerated Mutation Instant
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control.
Acid Web Spider Creature
Creature — Spider 3/5
Reach
When this creature enters, you may destroy target Equipment.
Acidic Slime Creature
25 versions
Creature — Ooze 2/2
Deathtouch
When this creature enters, destroy target artifact, enchantment, or land.
Additive Evolution Enchantment
Enchantment
When this enchantment enters, create a 0/0 green and blue Fractal creature token. Put three +1/+1 counters on it.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Ageless Entity Creature
3 versions
Creature — Elemental 4/4
Whenever you gain life, put that many +1/+1 counters on this creature.
Agonasaur Rex Creature
6 versions
Creature — Dinosaur 8/8
Trample
Cycling %2%G
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Aid from the Cowl Enchantment
3 versions
Enchantment
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Ambush Commander Creature
5 versions
Creature — Elf 2/2
Forests you control are 1/1 green Elf creatures that are still lands.
%1%G, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
Ant Queen Creature
Imagine: Courageous Critters
4 versions
Creature — Insect 5/5
%1%G: Create a 1/1 green Insect creature token.
Anthousa, Setessan Hero Creature
2 versions
Legendary Creature — Human Warrior 4/5
Heroic — Whenever you cast a spell that targets Anthousa, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
Arashi, the Sky Asunder Creature
2 versions
Legendary Creature — Spirit 5/5
%X%G, %T: Arashi deals X damage to target creature with flying.
Channel — %X%G%G, Discard this card: It deals X damage to each creature with flying.
Arborback Stomper Creature
2 versions
Creature — Beast 5/4
Trample
When this creature enters, you gain 5 life.
Arctic Wolves Creature
Creature — Wolf 4/5
Cumulative upkeep %2
When this creature enters, draw a card.
Argothian Treefolk Creature
2 versions
Creature — Treefolk 3/5
Prevent all damage that would be dealt to this creature by artifact sources.
Arrogant Wurm Creature
4 versions
Creature — Wurm 4/4
Trample
Madness %2%G
Asceticism Enchantment
3 versions
Enchantment
Creatures you control have hexproof.
%1%G: Regenerate target creature.
Autumn Willow, Harmony Creature
Legendary Creature — Avatar 3/3
Hexproof
When Autumn Willow enters, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)
Whenever you tap a land creature for mana, add an additional %G.
Awakening of Vitu-Ghazi Instant
Spotlight: Act II
2 versions
Instant
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Ayumi, the Last Visitor Creature
Legendary Creature — Spirit 7/3
Legendary landwalk
Baloth Cage Trap Instant
2 versions
Instant — Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay %1%G rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.
Balustrade Wurm Creature
4 versions
Creature — Wurm 5/5
This spell can't be countered.
Trample, haste
Delirium — %2%G%G: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.
Bartz and Boko Creature
[FFV]
3 versions
Legendary Creature — Human Bird 4/3
Affinity for Birds
When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.
Baru, Fist of Krosa Creature
Legendary Creature — Human Druid 4/4
Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
Battle Mammoth Creature
Commander decks
5 versions
Creature — Elephant 6/5
Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell %2%G%G
Battlefield Scrounger Creature
2 versions
Creature — Centaur 3/3
Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.
Beacon Behemoth Creature
Creature — Beast 5/3
%1: Target creature with power 5 or greater gains vigilance until end of turn.
Bellowing Tanglewurm Creature
2 versions
Creature — Wurm 4/4
Intimidate
Other green creatures you control have intimidate.
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