Close
(or Esc)
mtgpics.com logo
38777 cards found
Page / 1293   Show All | Close All | One by one display
Beorn the Fierce Creature
3 versions
Legendary Creature — Bear Shapeshifter Warrior 6/6
Trample
Other Bears you control get +2/+2.
At the beginning of combat on your turn, put a trample counter on up to one target creature you control. It becomes a Bear in addition to its other types. Then if you control three or more Bears, draw two cards.
Bestial Menace Sorcery
6 versions
Sorcery
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Biogenic Ooze Creature
4 versions
Creature — Ooze 2/2
When this creature enters, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
%1%G%G%G: Create a 2/2 green Ooze creature token.
Bioplasm Creature
Creature — Ooze 4/4
Whenever this creature attacks, exile the top card of your library. If it's a creature card, this creature gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
Blooming Cactusfolk Creature
Alchemy: Thunder Junction
Creature — Plant Druid 5/5
Trample
At the beginning of your end step, nonland cards in your hand perpetually gain "This spell costs %1 less to cast."
Bloomvine Regent Creature
Borderless Reversible
5 versions
Creature — Dragon 4/5
Flying
Whenever this creature or another Dragon you control enters, you gain 3 life.
Blor the Impervious Creature
Legendary Creature — Frog Warrior 3/3
Trample, hexproof, indestructible
Blossom Prancer Creature
2 versions
Creature — Spirit 4/4
Reach
When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
Bounty of the Hunt Instant
85/144
4 versions
Instant
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Bramble Elemental Creature
4 versions
Creature — Elemental 4/4
Whenever an Aura becomes attached to this creature, create two 1/1 green Saproling creature tokens.
Briarknit Kami Creature
Creature — Spirit 3/3
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Broodwarden Creature
Creature — Eldrazi Drone 4/4
Eldrazi Spawn creatures you control get +2/+1.
Bumi, Eclectic Earthbender Creature
Legendary Creature — Human Noble Ally 4/4
When Bumi enters, earthbend 1.
Whenever Bumi attacks, put two +1/+1 counters on each land creature you control.
Burly Breaker Creature
3 versions
Creature — Human Werewolf 6/5
Ward %1
Daybound
Centaur Battlemaster Creature
2 versions
Creature — Centaur Warrior 3/3
Heroic — Whenever you cast a spell that targets this creature, put three +1/+1 counters on this creature.
Centaur Glade Enchantment
2 versions
Enchantment
%2%G%G: Create a 3/3 green Centaur creature token.
Centaur of Attention Creature
2 versions
Creature — Centaur Performer 3/3
When this creature enters, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
Charging Rhino Creature
6 versions
Creature — Rhino 4/4
This creature can't be blocked by more than one creature.
Chocobo Racetrack Artifact
[FFVII]
Artifact
Landfall — Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Cockatrice Creature
10 versions
Creature — Cockatrice 2/4
Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Copperhoof Vorrac Creature
Creature — Boar Beast 2/2
This creature gets +1/+1 for each untapped permanent your opponents control.
Crashing Boars Creature
4 versions
Creature — Boar 4/4
Whenever this creature attacks, defending player chooses an untapped creature they control. That creature blocks this creature this turn if able.
Creeperhulk Creature
Ferocious
3 versions
Creature — Plant Elemental 5/5
Trample
%1%G: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
Creeping Renaissance Sorcery
2 versions
Sorcery
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback %5%G%G
Crested Herdcaller Creature
2 versions
Creature — Dinosaur 3/3
Trample
When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Cultivator of Blades Creature
4 versions
Creature — Elf Artificer 1/1
Fabricate 2
Whenever this creature attacks, you may have other attacking creatures get +X/+X until end of turn, where X is this creature's power.
Culvert Ambusher Creature
2 versions
Creature — Wurm Horror 4/5
When this creature enters or is turned face up, target creature blocks this turn if able.
Disguise %4%G
Cyclical Evolution Sorcery
Sorcery
Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3 — %2%G
Dancing from Dark to Dawn Enchantment
3 versions
Enchantment
Whenever you cast a creature spell, put X +1/+1 counters on target creature you control, where X is that spell's mana value.
Landfall — Whenever a land you control enters, create a 2/2 green Bear creature token.
Declare Dominance Sorcery
Primates
2 versions
Sorcery
Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
38777 cards found
Page / 1293   Show All | Close All | One by one display