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Diregraf Rebirth Sorcery
2 versions
Sorcery
This spell costs %1 less to cast for each creature that died this turn.
Return target creature card from your graveyard to the battlefield.
Flashback %5%B%G
Discovery / Dispersal Instant
3 versions
Instant
Each opponent returns a nonland permanent they control with the greatest mana value among permanents they control to its owner's hand, then discards a card.
Domri's Nodorog Creature
Planeswalker Deck Domri
Creature — Beast 5/2
Trample
When this creature enters, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
Don & Leo, Problem Solvers Creature
2 versions
Legendary Creature — Mutant Ninja Turtle 4/6
Vigilance
At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control.
Doors of Durin Artifact
5 versions
Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
Dragonlord Ojutai Creature
30th Anniversary
9 versions
Legendary Creature — Elder Dragon 5/4
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Dralnu, Lich Lord Creature
2 versions
Legendary Creature — Zombie Wizard 3/3
If damage would be dealt to Dralnu, sacrifice that many permanents instead.
%T: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Dread Slag Creature
Creature — Horror 9/9
Trample
This creature gets -4/-4 for each card in your hand.
Drey Keeper Creature
2 versions
Creature — Elf Druid 2/2
When this creature enters, create two 1/1 green Squirrel creature tokens.
%3%B: Squirrels you control get +1/+0 and gain menace until end of turn.
Drizzt Do'Urden Creature
D&D Ampersand Promo
5 versions
Legendary Creature — Elf Ranger 3/3
Double strike
When Drizzt enters, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.
Dromoka, the Eternal Creature
4 versions
Legendary Creature — Dragon 5/5
Flying
Whenever a Dragon you control attacks, bolster 2.
Eivor, Battle-Ready Creature
Starter Deck
Legendary Creature — Human Assassin Warrior 5/5
Vigilance
Haste
Whenever Eivor attacks, it deals damage equal to the number of Equipment you control to each opponent.
Elderwood Scion Creature
3 versions
Creature — Elemental 4/4
Trample, lifelink
Spells you cast that target this creature cost %2 less to cast.
Spells your opponents cast that target this creature cost %2 more to cast.
Elemental Summoning Sorcery
Sorcery — Lesson
Create a 4/4 blue and red Elemental creature token.
Elminster Planeswalker
3 versions
Legendary Planeswalker — Elminster Loyalty 5
Whenever you scry, the next instant or sorcery spell you cast this turn costs %X less to cast, where X is the number of cards looked at while scrying this way.
+2
Draw a card, then scry 2.
-3
Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Eloise, Nephalia Sleuth Creature
2 versions
Legendary Creature — Human Rogue 4/4
Whenever another creature you control dies, investigate.
Whenever you sacrifice a token, surveil 1.
Elrond of the White Council Creature
3 versions
Legendary Creature — Elf Noble 3/3
Secret council — When Elrond enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.
Embrace the Paradox Instant
Instant
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Enchanted Evening Enchantment
3 versions
Enchantment
All permanents are enchantments in addition to their other types.
Engineered Might Sorcery
3 versions
Sorcery
Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.
(Michonne, Ruthless Survivor)
Enkira, Hostile Scavenger
Creature
2 versions
Legendary Creature — Human Warrior 3/3
When Enkira enters, create two Walker tokens. (They're 2/2 black Zombie creatures.)
As long as Enkira is equipped, she must be blocked if able.
Whenever Enkira and at least two Zombies attack, she gains indestructible until end of turn.
Entrust the Spark Sorcery
Story Spotlight
3 versions
Sorcery
You may sacrifice a planeswalker. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
Ιomer, King of Rohan Creature
3 versions
Legendary Creature — Human Noble 2/2
Double strike
Éomer enters with a +1/+1 counter on it for each other Human you control.
When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.
Escape to the Wilds Sorcery
10 versions
Sorcery
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
Ethereal Ambush Instant
2 versions
Instant
Manifest the top two cards of your library.
Etherium Abomination Artifact Creature
Artifact Creature — Horror 4/3
Unearth %1%U%B
Evershrike Creature
Creature — Elemental Spirit 2/2
Flying
This creature gets +2/+2 for each Aura attached to it.
%X%WB%WB: Return this card from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile this creature.
Explosive Getaway Sorcery
Story Spotlight
7 versions
Sorcery
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Explosive Getaway deals 4 damage to each creature.
Extract from Darkness Sorcery
8 versions
Sorcery
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Ezio, Blade of Vengeance Creature
Starter Deck
Legendary Creature — Human Assassin 5/5
Deathtouch
Whenever an Assassin you control deals combat damage to a player, draw a card.
38777 cards found
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