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Stress Dream Instant
Instant
Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
Suicidal Charge Enchantment
Enchantment
Sacrifice this enchantment: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
Summitfest Closing Ceremony Instant
Alchemy: Secrets of Strixhaven
Instant
Starting intensity 3
Covercast — Whenever you cast another instant or sorcery spell, if five or more mana was spent to cast it, this card intensifies.
Add X %U and X %R, where X is this spell's intensity.
Draw a card.
Sunastian Falconer Creature
2 versions
Legendary Creature — Human Shaman 4/4
%T: Add %C%C.
Sun-Blessed Mount Creature
Planeswalker Deck Huatli
Creature — Dinosaur 4/4
When this creature enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
Support Skyforge Artifact
Alchemy: Aetherdrift
Artifact — Vehicle 4/4
Flying, vigilance
When this Vehicle enters, create four 1/1 colorless Servo artifact creature tokens. Whenever this Vehicle attacks, draft a card from Support Skyforge's spellbook. That card perpetually becomes an artifact creature.
Crew 4

Support Skyforge's spellbook includes the following cards:
• Heart of Kiran
• High-Speed Hoverbike
• Sky Skiff
• Smuggler's Copter
• Aethersphere Harvester
• Air Response Unit
• Hulldrifter
• Skysovereign, Consul Flagship
Suppression Ray Sorcery
Sorcery
Tap all creatures target player controls. You may pay any amount of %E. If you do, choose up to that many creatures tapped this way. Put a stun counter on each of them.
Swooping Pteranodon Creature
2 versions
Creature — Dinosaur 3/3
Flying, haste
Whenever this creature or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
Sylvan Reclamation Instant
5 versions
Instant
Exile up to two target artifacts and/or enchantments.
Basic landcycling %2
Syr Armont, the Redeemer Creature
Legendary Creature — Human Knight 4/4
When Syr Armont enters, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Enchanted creatures you control get +1/+1.
Taigam, Sidisi's Hand Creature
2 versions
Legendary Creature — Human Wizard 3/4
Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
%B, %T, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
Tanazir Quandrix Creature
5 versions
Legendary Creature — Elder Dragon 4/4
Flying, trample
When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
Tasha, the Witch Queen Planeswalker
3 versions
Legendary Planeswalker — Tasha Loyalty 4
Whenever you cast a spell you don't own, create a 3/3 black Demon creature token.
+1
Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it.
-3
You may cast a spell from among cards in exile with page counters on them without paying its mana cost.
Tasha, the Witch Queen can be your commander.
Tatyova, Benthic Druid Creature
12 versions
Legendary Creature — Merfolk Druid 3/3
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Taunt from the Rampart Sorcery
5 versions
Sorcery
Goad all creatures your opponents control. Until your next turn, those creatures can't block.
Tawnos, the Toymaker Creature
4 versions
Legendary Creature — Human Artificer 3/5
Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)
Teferi, Hero of Dominaria Planeswalker
White-bordered
7 versions
Legendary Planeswalker — Teferi Loyalty 4
+1
Draw a card. At the beginning of the next end step, untap up to two lands.
-3
Put target nonland permanent into its owner's library third from the top.
-8
You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Teferi's Moat Enchantment
103/121
2 versions
Enchantment
As this enchantment enters, choose a color.
Creatures of the chosen color without flying can't attack you.
Tellah, Great Sage Creature
[FFIV]
4 versions
Legendary Creature — Human Wizard 3/3
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
Tezzeret's Betrayal Sorcery
Kamigawa: Neon Dynasty
2 versions
Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.
Thalisse, Reverent Medium Creature
3 versions
Legendary Creature — Human Cleric 3/4
At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.
The Balrog, Flame of Udϋn Creature
3 versions
Legendary Creature — Avatar Demon 7/7
Trample
When a legendary creature an opponent controls dies, put The Balrog on the bottom of its owner's library.
The Bloodbile Swarm Creature
Alchemy: Reality Fracture
Legendary Creature — Elemental Insect 6/6
Ward — Sacrifice a Blood artifact.
Other creatures are Blood artifacts in addition to their other types and have "%1, %T, Discard a card, Sacrifice this creature: Draw a card."
Whenever a player sacrifices a nontoken creature or discards a creature card, exile it. It perpetually gains prismatic. You may cast it until the end of your next turn.
The Cinematic Phoenix Creature
6/7 Heroes 2019
Legendary Creature — Phoenix 4/4
Flying, haste, protection from red
%1, %T: Return target legendary creature card from your graveyard to the battlefield.
Tap six untapped creatures you control: Return The Cinematic Phoenix from your graveyard to the battlefield. If you tapped six legendary creatures this way, you win the game.
The City on the Edge of Forever Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 All artifacts and creatures phase out. Create a 0/1 white Human creature token with "Permanents can't phase in."
*S2 You draw two cards and each player loses 2 life.
*S3 Sacrifice a creature token. If you do, you gain 5 life.
The Council of Four Creature
4 versions
Legendary Creature — Human Noble 0/8
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
The Day of the Doctor Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2, *S3— Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as this Saga remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.
*S4 Choose up to three Doctors. You may exile all other creatures. If you do, this Saga deals 13 damage to you.
The Doctor, EMH Artifact Creature
Legendary Artifact Creature — Illusion Doctor 3/3
When The Doctor enters, put a +1/+1 counter on target creature. Then put a +1/+1 counter on each creature you control with a counter on it.
The Fugitive Doctor Creature
6 versions
Legendary Creature — Time Lord Doctor 4/4
When The Fugitive Doctor enters, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback %2%R%G until end of turn.
The Gitrog Monster Creature
10 versions
Legendary Creature — Frog Horror 6/6
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
38784 cards found
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