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Twinblade Assassins Creature
2 versions
Creature — Elf Assassin 5/4
At the beginning of your end step, if a creature died this turn, draw a card.
Twinstrike Instant
Instant
Twinstrike deals 2 damage to each of two target creatures.
Hellbent — Destroy those creatures instead if you have no cards in hand.
Tyrannize Sorcery
Sorcery
Target player discards their hand unless they pay 7 life.
Uchbenbak, the Great Mistake Creature
2 versions
Legendary Creature — Skeleton Horror 6/4
Vigilance, menace
Descend 8 — %4%U%B: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery.
Ulrich of the Krallenhorde Creature
3 versions
Legendary Creature — Human Werewolf 4/4
Whenever this creature enters or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.
Ultimecia, Time Sorceress Creature
[FFVIII]
2 versions
Legendary Creature — Human Warlock 4/5
Whenever Ultimecia enters or attacks, surveil 2.
At the beginning of your end step, you may pay %4%U%U%B%B and exile eight cards from your graveyard. If you do, transform Ultimecia.
Umbris, Fear Manifest Creature
3 versions
Legendary Creature — Nightmare Horror 1/1
Umbris gets +1/+1 for each card your opponents own in exile.
Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land card.
Underrealm Lich Creature
4 versions
Creature — Zombie Elf Shaman 4/3
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: This creature gains indestructible until end of turn. Tap it.
Underworld Cerberus Creature
Creature — Dog 6/6
This creature can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
When this creature dies, exile it and each player returns all creature cards from their graveyard to their hand.
Unification Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 The owner of up to one target creature draws two cards, then shuffles that creature into their library.
*S2 You may put a Spacecraft card from your hand or graveyard onto the battlefield.
*S3 You and target opponent each draw two cards.
Urban Evolution Sorcery
11 versions
Sorcery
Draw three cards. You may play an additional land this turn.
Vault 87: Forced Evolution Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Gain control of target non-Mutant creature for as long as you control this Saga.
*S2 Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
*S3 Draw cards equal to the greatest power among Mutants you control.
Vectis Agents Artifact Creature
Artifact Creature — Human Rogue 4/3
%U%B: This creature gets -2/-0 until end of turn and can't be blocked this turn.
Venser, the Sojourner Planeswalker
3 versions
Legendary Planeswalker — Venser Loyalty 3
+2
Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
-1
Creatures can't be blocked this turn.
-8
You get an emblem with "Whenever you cast a spell, exile target permanent."
Venser, Visionary Traveler Planeswalker
Legendary Planeswalker — Venser Loyalty 4
Each nontoken creature you control that wasn't cast from your hand enters with two additional +1/+1 counters on it.
+1
Exile up to one other target permanent you control. At the beginning of the next end step, return that card to the battlefield under its owner's control.
-2
For each opponent, return up to one target nonland permanent that player controls to its owner's hand.
Venser, Visionary Traveler can be your commander.
Vibrance Creature
3 versions
Creature — Elemental Incarnation 4/4
When this creature enters, if %R%R was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if %G%G was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke %RG%RG
Vigean Intuition Instant
Instant
Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Vivisection Evangelist Creature
Creature — Phyrexian Cleric 4/4
Vigilance
Corrupted — When this creature enters, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls.
Vizkopa Confessor Creature
Creature — Human Cleric 1/3
Extort
When this creature enters, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it.
Void Sorcery
3 versions
Sorcery
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Vona, Butcher of Magan Creature
5 versions
Legendary Creature — Vampire Knight 4/4
Vigilance, lifelink
%T, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
Vraska the Unseen Planeswalker
3 versions
Legendary Planeswalker — Vraska Loyalty 5
+1
Until your next turn, whenever a creature deals combat damage to Vraska, destroy that creature.
-3
Destroy target nonland permanent.
-7
Create three 1/1 black Assassin creature tokens with "Whenever this token deals combat damage to a player, that player loses the game."
Vrondiss, Rage of Ancients Creature
2 versions
Legendary Creature — Dragon Barbarian 5/4
Enrage — Whenever Vrondiss is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this token deals damage, sacrifice it."
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
Vulturous Zombie Creature
7 versions
Creature — Plant Zombie 3/3
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature.
Wake to Slaughter Sorcery
5 versions
Sorcery
Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
Flashback %4%B%R
Warrant / Warden Sorcery
3 versions
Sorcery
Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
Waves of Aggression Sorcery
2 versions
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Retrace
Wavesifter Creature
3 versions
Creature — Elemental 3/2
Flying
When this creature enters, investigate twice.
Evoke %G%U
Wild Idea Sorcery
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Wildsear, Scouring Maw Creature
2 versions
Legendary Creature — Elemental Wolf 6/6
Trample
Enchantment spells you cast from your hand have cascade.
38784 cards found
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