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Brace for Impact Instant
Instant
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Bright Reprisal Instant
2 versions
Instant
Destroy target attacking creature.
Draw a card.
Broadcast Rambler Artifact
2 versions
Artifact — Vehicle 5/4
When this Vehicle enters, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 1
Burrenton Shield-Bearers Creature
Creature — Kithkin Soldier 3/3
Whenever this creature attacks, target creature gets +0/+3 until end of turn.
Buy Your Silence Sorcery
Sorcery
Exile target nonland permanent. Its controller creates a Treasure token.
Captain Mar-Vell, Space-Born Creature
2 versions
Legendary Creature — Kree Soldier Hero 4/4
Flying, vigilance
Cosmic Awareness — As long as an opponent has cast a spell this turn, you may cast spells as though they had flash.
Captivating Unicorn Creature
Enchanted
3 versions
Creature — Unicorn 4/4
Constellation — Whenever an enchantment you control enters, tap target creature an opponent controls.
Caravan Hurda Creature
Creature — Giant 1/5
Lifelink
Castle Raptors Creature
2 versions
Creature — Bird Soldier 3/3
Flying
As long as this creature is untapped, it gets +0/+2.
Celestine, the Living Saint Creature
Legendary Creature — Human Warrior 3/4
Flying, lifelink
Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Changeling Hero Creature
Wilds of Eldraine
3 versions
Creature — Shapeshifter 4/4
Changeling
Champion a creature
Lifelink
Charge Across the Araba Instant
Instant — Arcane
Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
Charmed Clothier Creature
Creature — Faerie Advisor 3/3
Flying
When this creature enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward %1.)
Chivalrous Chevalier Artifact Creature
Artifact Creature — Cyborg Knight 3/3
Flying
When Chivalrous Chevalier enters, return a creature you control to its owner's hand unless you compliment an opponent.
Commander's Authority Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."
Conclave Phalanx Creature
3 versions
Creature — Human Soldier 2/4
Convoke
When this creature enters, you gain 1 life for each creature you control.
Confront the Assault Instant
2 versions
Instant
Cast this spell only if a creature is attacking you.
Create three 1/1 white Spirit creature tokens with flying.
Constable of the Realm Creature
2 versions
Creature — Giant Soldier 3/3
Renown 2
Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.
Coordinated Charge Instant
Instant
Creatures you control get +2/+1 until end of turn.
Cycling %2
Cotton Djinn Creature
Creature — Djinn 3/3
%W: Cotton Djinn gains first strike until end of turn.
Cotton Djinn gets +2/+2 as long as white is the most common color or is tied for the most common color among permanents onto the battlefield.
Curse of Conformity Enchantment
2 versions
Enchantment — Aura Curse
Enchant player
Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.
Custodi Squire Creature
4 versions
Creature — Spirit Cleric 3/3
Flying
Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
Danitha, Benalia's Hope Creature
5 versions
Legendary Creature — Human Knight 4/4
First strike, vigilance, lifelink
When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
Daunting Defender Creature
Creature — Human Cleric 3/3
If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
Dawnfeather Eagle Creature
2 versions
Creature — Bird 3/3
Flying
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Dawning Angel Creature
Holy
2 versions
Creature — Angel 3/2
Flying
When this creature enters, you gain 4 life.
Dazzling Ramparts Creature
Creature — Wall 0/7
Defender
%1%W, %T: Tap target creature.
Death or Glory Sorcery
The Brothers' War
2 versions
Sorcery
Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Debtor's Pulpit Enchantment
Enchantment — Aura
Enchant land
Enchanted land has "%T: Tap target creature."
Decorated Griffin Creature
Creature — Griffin 2/3
Flying
%1%W: Prevent the next 1 combat damage that would be dealt to you this turn.
38784 cards found
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