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Captain Marvel, Shooting Star Creature
Jumpstart
Legendary Creature — Human Kree Hero 6/6
Flying
Whenever Captain Marvel enters or attacks, exile up to one target creature. That creature's controller gains life equal to its power.
Whenever a creature other than Captain Marvel is exiled from the battlefield, you gain life equal to its power.
Curious Colossus Creature
3 versions
Creature — Giant Warrior 7/7
When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
Deploy to the Front Sorcery
2 versions
Sorcery
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
Dimensional Breach Sorcery
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Drogskol Cavalry Creature
3 versions
Creature — Spirit Knight 4/4
Flying
Whenever another Spirit you control enters, you gain 2 life.
%3%W: Create a 1/1 white Spirit creature token with flying.
Elesh Norn, Grand Cenobite Creature
12 versions
Legendary Creature — Phyrexian Praetor 4/7
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Emeria Shepherd Creature
4 versions
Creature — Angel 4/4
Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Enduring Ideal Sorcery
2 versions
Sorcery
Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic
Eternal Dragon Creature
6 versions
Creature — Dragon Spirit 5/5
Flying
%3%W%W: Return this card from your graveyard to your hand. Activate only during your upkeep.
Plainscycling %2
Exquisite Archangel Creature
2 versions
Creature — Angel 5/5
Flying
If you would lose the game, instead exile this creature and your life total becomes equal to your starting life total.
Ghosts of the Innocent Creature
Creature — Spirit 4/5
If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.
Gideon's Phalanx Instant
2 versions
Instant
Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Glorious Enforcer Creature
2 versions
Creature — Angel 5/5
Flying, lifelink
At the beginning of each combat, if you have more life than an opponent, this creature gains double strike until end of turn.
Goring Ceratops Creature
3 versions
Creature — Dinosaur 3/3
Double strike
Whenever this creature attacks, other creatures you control gain double strike until end of turn.
Guardian Naga Creature
2 versions
Creature — Snake 5/6
Vigilance
During your turn, prevent all damage that would be dealt to this creature.
Highcliff Felidar Creature
SLD deck: Raining Cats and Dogs
2 versions
Creature — Cat Beast 5/5
Vigilance
When this creature enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
Ivory Giant Creature
3 versions
Creature — Giant 3/4
When this creature enters, tap all nonwhite creatures.
Suspend 5 — %W
Kami of the Honored Dead Creature
Creature — Spirit 3/5
Flying
Whenever this creature is dealt damage, you gain that much life.
Soulshift 6
Kemba's Legion Creature
Phyrexia: All Will Be One
2 versions
Creature — Cat Soldier 4/6
Vigilance
This creature can block an additional creature each combat for each Equipment attached to this creature.
Konda, Lord of Eiganjo Creature
Legendary Creature — Human Samurai 3/3
Vigilance, indestructible
Bushido 5
Look at Me, I'm the DCI Sorcery
2 versions
Sorcery
Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Luminate Primordial Creature
Creature — Avatar 4/7
Vigilance
When this creature enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Mass Calcify Sorcery
3 versions
Sorcery
Destroy all nonwhite creatures.
Ori, Plate Stacker Creature
Borderless Scene
Legendary Creature — Dwarf Bard 3/3
When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way.
Overlord of the Mistmoors Enchantment Creature
6 versions
Enchantment Creature — Avatar Horror 6/6
Impending 4 — %2%W%W
Whenever this permanent enters or attacks, create two 2/1 white Insect creature tokens with flying.
Pale Wayfarer Creature
Creature — Spirit Giant 4/4
%2%W%W, %Q: Target creature gains protection from the color of its controller's choice until end of turn. (%Q is the untap symbol.)
Profound Journey Sorcery
Sorcery
Return target permanent card from your graveyard to the battlefield.
Rebound
Providence Sorcery
2 versions
Sorcery
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.
Your life total becomes 26.
Quarry Colossus Creature
Creature — Giant 5/6
When this creature enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.
Raksha Golden Cub Creature
3 versions
Legendary Creature — Cat Soldier 3/4
Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
37977 cards found
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