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Soul of Emancipation Creature
5 versions
Creature — Avatar 5/7
When this creature enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
Storvald, Frost Giant Jarl Creature
2 versions
Legendary Creature — Giant 7/7
Ward %3
Other creatures you control have ward %3.
Whenever Storvald enters or attacks, choose one or both —
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
Tariel, Reckoner of Souls Creature
5 versions
Legendary Creature — Angel 4/7
Flying, vigilance
%T: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
The Balrog of Moria Creature
3 versions
Legendary Creature — Avatar Demon 8/8
Trample, haste
When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.
Cycling %3%R
When you cycle this card, create two Treasure tokens.
The Borg Queen Artifact Creature
Borderless
2 versions
Legendary Artifact Creature — Borg Noble 4/4
Artifact creatures you control get +2/+2.
Whenever The Borg Queen enters or attacks, target opponent exiles cards from the top of their library until they exile a creature card. Assimilate that card. They put the rest on the bottom in a random order.
Thraximundar Creature
5 versions
Legendary Creature — Zombie Assassin 6/6
Haste
Whenever Thraximundar attacks, defending player sacrifices a creature of their choice.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
Ultra Magnus, Tactician Artifact Creature
2 versions
Legendary Artifact Creature — Robot 7/7
More Than Meets the Eye %2%R%G%W
Ward %2
Whenever Ultra Magnus attacks, you may put an artifact creature card from your hand onto the battlefield tapped and attacking. If you do, convert Ultra Magnus at end of combat.
Ureni of the Unwritten Creature
Legendary Creature — Spirit Dragon 7/7
Flying, trample
Whenever Ureni enters or attacks, look at the top eight cards of your library. You may put a Dragon creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Vish Kal, Blood Arbiter Creature
2 versions
Legendary Creature — Vampire 5/5
Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
Akroma, Vision of Ixidor Creature
2 versions
Legendary Creature — Angel 6/6
Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner
Ancestor's Chosen Creature
3 versions
Creature — Human Cleric 4/4
First strike
When this creature enters, you gain 1 life for each card in your graveyard.
Ancestral Tribute Sorcery
Sorcery
You gain 2 life for each card in your graveyard.
Flashback %9%W%W%W
Ancient Gold Dragon Creature
5 versions
Creature — Elder Dragon 7/10
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
Angel of Glory's Rise Creature
3 versions
Creature — Angel 4/6
Flying
When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Angel of the Dire Hour Creature
Feathered Friends
3 versions
Creature — Angel 5/4
Flash
Flying
When this creature enters, if you cast it from your hand, exile all attacking creatures.
Angel of the Ruins Artifact Creature
13 versions
Artifact Creature — Angel 5/7
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling %2
Angelic Arbiter Creature
Angels
4 versions
Creature — Angel 5/6
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
Appa, the Vigilant Creature
Borderless Scene - The Black Sun Invasion
Legendary Creature — Bison Ally 6/6
Flying, vigilance
Whenever Appa or another Ally you control enters, creatures you control get +1/+1 and gain flying and vigilance until end of turn.
Archangel Creature
9 versions
Creature — Angel 5/5
Flying, vigilance
Archangel of Strife Creature
3 versions
Creature — Angel 6/6
Flying
As this creature enters, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
Bruna, the Fading Light Creature
7 versions
Legendary Creature — Angel Horror 5/7
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
(Melds with Gisela, the Broken Blade.)
Captain Marvel, Shooting Star Creature
Jumpstart
Legendary Creature — Human Kree Hero 6/6
Flying
Whenever Captain Marvel enters or attacks, exile up to one target creature. That creature's controller gains life equal to its power.
Whenever a creature other than Captain Marvel is exiled from the battlefield, you gain life equal to its power.
Curious Colossus Creature
3 versions
Creature — Giant Warrior 7/7
When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
Deploy to the Front Sorcery
2 versions
Sorcery
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
Dimensional Breach Sorcery
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Drogskol Cavalry Creature
3 versions
Creature — Spirit Knight 4/4
Flying
Whenever another Spirit you control enters, you gain 2 life.
%3%W: Create a 1/1 white Spirit creature token with flying.
Elesh Norn, Grand Cenobite Creature
12 versions
Legendary Creature — Phyrexian Praetor 4/7
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Emeria Shepherd Creature
5 versions
Creature — Angel 4/4
Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Enduring Ideal Sorcery
2 versions
Sorcery
Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic
Eternal Dragon Creature
6 versions
Creature — Dragon Spirit 5/5
Flying
%3%W%W: Return this card from your graveyard to your hand. Activate only during your upkeep.
Plainscycling %2
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