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Ageless Sentinels Creature
Creature — Wall 4/4
Defender
Flying
When this creature blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
Agency Coroner Creature
Creature — Ogre Cleric 3/6
%2%B, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
Agency Outfitter Creature
Creature — Sphinx Detective 4/3
Flying
When this creature enters, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
Agent 13, Sharon Carter Creature
Legendary Creature — Human Spy Hero 3/2
Whenever a creature you control attacks alone, investigate.
Agent Bishop, Man in Black Creature
2 versions
Legendary Creature — Human Soldier 1/2
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Agent Frank Horrigan Creature
4 versions
Legendary Creature — Mutant Warrior 8/6
Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters or attacks, proliferate twice.
Agent Maria Hill Creature
Legendary Creature — Human Spy Hero 2/1
Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card.
Agent of Acquisitions Artifact Creature
2 versions
Artifact Creature — Construct 2/1
Draft this card face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn this card face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed by you.)
Agent of Atlas Creature
Creature — Human Spy Hero 2/2
Prowess
Agent of Erebos Enchantment Creature
Enchantment Creature — Zombie 2/2
Constellation — Whenever this creature or another enchantment you control enters, exile target player's graveyard.
Agent of Horizons Creature
Creature — Human Rogue 3/2
%2%U: This creature can't be blocked this turn.
Agent of Kotis Creature
Creature — Human Rogue 2/1
Renew — %3%U, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Agent of Masks Creature
2 versions
Creature — Human Advisor 2/3
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Agent of Raffine Creature
Alchemy: New Capenna
Creature — Human Rogue 1/2
%2, %T: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down.
Agent of Shauku Creature
Creature — Human Mercenary 1/1
%1%B, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Agent of Stromgald Creature
2 versions
Creature — Human Knight 1/1
%R: Add %B.
Agent of the Fates Creature
Creature — Human Assassin 3/2
Deathtouch
Heroic — Whenever you cast a spell that targets this creature, each opponent sacrifices a creature of their choice.
Agent of the Iron Throne Enchantment
2 versions
Legendary Enchantment — Background
Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
Agent of the Shadow Thieves Enchantment
2 versions
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Agent of Treachery Creature
B2: Earth, CH: 40
5 versions
Creature — Human Rogue 2/3
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Agent Phil Coulson Creature
2 versions
Legendary Creature — Human Spy Hero 2/2
Vigilance
%T: Put a +1/+1 counter on each other Hero you control.
Agent Venom Creature
4 versions
Legendary Creature — Symbiote Soldier Hero 2/3
Flash
Menace
Whenever another nontoken creature you control dies, you draw a card and lose 1 life.
Agents of HYDRA Creature
Creature — Human Spy Villain 1/1
When this creature dies, create a 2/1 black Villain creature token with menace.
Agents of S.H.I.E.L.D. Creature
Creature — Human Spy Hero 2/4
Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.
Agents of S.H.I.E.L.D. Theme Token  
Jumpstart Booster
Theme Card
Attack alone to gain bonuses and infiltrate the enemy.
Agent's Toolkit Artifact
3 versions
Artifact — Clue
This artifact enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it.
Whenever a creature you control enters, you may move a counter from this artifact onto that creature.
%2, Sacrifice this artifact: Draw a card.
A-Geological Appraiser Creature
Creature — Human Artificer 3/2
When Geological Appraiser enters, if you cast it, discover 3.
A-Geology Enthusiast Creature
Creature — Human Artificer 3/4
Vigilance
At the beginning of your end step, create a tapped Powerstone token.
%5: Draw a card and put a +1/+1 counter on Geology Enthusiast.
Aggravate Instant
Instant
Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
Aggravated Assault Enchantment
9 versions
Enchantment
%3%R%R: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
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