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Alania's Pathmaker Creature
Creature — Otter Wizard 4/2
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
A-Lantern Bearer Creature
Creature — Spirit 1/1
Flying
Disturb %1%U
A-Lantern of Revealing Artifact
Artifact
%T: Add one mana of any color.
%3, %T: Look at the top card of your library. If it's a land card, you may put it onto onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
A-Lanterns' Lift
Transformed A-Lantern Bearer
Enchantment  
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.
A-Lapis Orb of Dragonkind Artifact
Artifact
%T: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2.
Alarum Instant
Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
Alaundo the Seer Creature
5 versions
Legendary Creature — Human Shaman 3/5
%T: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
Alberix, the Trade Planet Enchantment
Playtest Card
World Enchantment
Planet (When this permanent enters, exile the top five cards of your library as its resources.)
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
Albino Troll Creature
3/63 Garruk vs. Liliana
4 versions
Creature — Troll 3/3
Echo %1%G
%1%G: Regenerate this creature.
Albiorix, Goose Tyrant Creature
Alchemy: Thunder Junction
Legendary Creature — Bird 3/3
Flying, Trample, Ward %1
Whenever you sacrifice a token, Albiorix perpetually gets +1/+1. This ability also triggers if Albiorix is in exile.
Alchemax Slayer-Bots Artifact Creature
Artifact Creature — Robot Villain 2/2
When this creature enters, tap target creature an opponent controls and put a stun counter on it.
Alchemist's Apprentice Creature
Creature — Human Wizard 1/1
Sacrifice this creature: Draw a card.
Alchemist's Assistant Creature
Creature — Monkey 2/1
Lifelink
Renew — %1%B, Exile this card from your graveyard: Put a lifelink counter on target creature. Activate only as a sorcery.
Alchemist's Gambit Sorcery
4 versions
Sorcery
Cleave %4%U%U%R
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit.
Alchemist's Gift Instant
Nefarious / Clerics / Vampires
2 versions
Instant
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn.
Alchemist's Greeting Sorcery
7 versions
Sorcery
Alchemist's Greeting deals 4 damage to target creature.
Madness %1%R
Alchemist's Refuge Land  
5 versions
Land
%T: Add %C.
%G%U, %T: You may cast spells this turn as though they had flash.
Alchemist's Retrieval Instant
3 versions
Instant
Cleave %1%U
Return target nonland permanent [you control] to its owner's hand.
Alchemist's Talent Enchantment
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create two tapped Treasure tokens.
%1%R: Level 2
Treasures you control have "%T, Sacrifice this artifact: Add two mana of any one color."
%4%R: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
Alchemist's Vial Artifact
Urza's
3 versions
Artifact
When this artifact enters, draw a card.
%1, %T, Sacrifice this artifact: Target creature can't attack or block this turn.
Alchor's Tomb Artifact
2 versions
Artifact
%2, %T: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
Aleatory Instant
Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Alela, Artful Provocateur Creature
6 versions
Legendary Creature — Faerie Warlock 2/3
Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
Alela, Cunning Conqueror Creature
2 versions
Legendary Creature — Faerie Warlock 2/4
Flying
Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.
Alena, Kessig Trapper Creature
3 versions
Legendary Creature — Human Scout 4/3
First strike
%T: Add an amount of %R equal to the greatest power among creatures you control that entered this turn.
Partner
Alert Heedbonder Creature
Creature — Human Scout 2/4
Vigilance
At the beginning of your end step, you gain 1 life for each creature you control with vigilance.
Alert Shu Infantry Creature
Creature — Human Soldier 2/2
Vigilance
Alesha, Who Laughs at Fate Creature
6 versions
Legendary Creature — Human Warrior 2/2
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
Alesha, Who Smiles at Death Creature
11 versions
Legendary Creature — Human Warrior 3/2
First strike
Whenever Alesha attacks, you may pay %WB%WB. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
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