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Alora, Cheerful Assassin Creature
Specialized version
Legendary Creature — Halfling Rogue Assassin 4/4
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life.

This card is a specialized version of Alora, Rogue Companion.
Alora, Cheerful Mastermind Creature
Specialized version
Legendary Creature — Halfling Rogue 4/4
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token.

This card is a specialized version of Alora, Rogue Companion.
Alora, Cheerful Scout Creature
Specialized version
Legendary Creature — Halfling Rogue Scout 4/4
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1.

This card is a specialized version of Alora, Rogue Companion.
Alora, Cheerful Swashbuckler Creature
Specialized version
Legendary Creature — Halfling Rogue 4/4
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a Treasure token.

This card is a specialized version of Alora, Rogue Companion.
Alora, Cheerful Thief Creature
Specialized version
Legendary Creature — Halfling Rogue 4/4
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0.

This card is a specialized version of Alora, Rogue Companion.
Alora, Merry Thief Creature
3 versions
Legendary Creature — Halfling Rogue 3/2
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)
Alora, Rogue Companion Creature
Legendary Creature — Halfling Rogue 3/3
Specialize %2
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand.

This card can changes to one of the different specialized versions, depending on which color was discarded:
%W Alora, Cheerful Mastermind
%U Alora, Cheerful Thief
%B Alora, Cheerful Assassin
%R Alora. Cheerful Swashbuckler
%G Alora, Cheerful Scout
Aloy, Savior of Meridian Creature
Horizon: Into The Forbidden West
Legendary Creature — Human Warrior 3/5
Vigilance, reach
In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them.
Alpha Authority Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Alpha Brawl Sorcery
Sorcery
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Alpha Deathclaw Creature
4 versions
Creature — Lizard Mutant 6/6
Menace, trample
When this creature enters or becomes monstrous, destroy target permanent.
%5%B%G: Monstrosity 4.
Alpha Guard Creature
2 versions
Creature — EIf Employee 1/2
When Alpha Guard enters, choose a letter.
%T: Untap another target permanent whose name starts with the chosen letter.
Alpha Kavu Creature
Zendikar Rising - Kaldheim
2 versions
Creature — Kavu 2/2
%1%G: Target Kavu creature gets -1/+1 until end of turn.
Alpha Myr Artifact Creature
2 versions
Artifact Creature — Myr 2/1
Alpha Status Enchantment
38/60 Elves
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Alpha Tyrranax Creature
Creature — Dinosaur Beast 6/5
Alpharael, Dreaming Acolyte Creature
Legendary Creature — Human Cleric 2/3
When Alpharael enters, draw two cards. Then discard two cards unless you discard an artifact card.
During your turn, Alpharael has deathtouch.
Alpharael, Stonechosen Creature
4 versions
Legendary Creature — Human Cleric 3/3
Ward — Discard a card at random.
Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up.
Alphinaud Leveilleur Creature
[FFXIV]
2 versions
Legendary Creature — Elf Wizard 2/4
Partner with Alisaie Leveilleur
Vigilance
Eukrasia — Whenever you cast your second spell each turn, draw a card.
Alpine Grizzly Creature
2 versions
Creature — Bear 4/2
Alpine Guide Creature
Snow Creature — Human Scout 3/3
When this creature enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
This creature attacks each combat if able.
When this creature leaves the battlefield, sacrifice a Mountain.
Alpine Houndmaster Creature
Creature — Human Warrior 2/2
When this creature enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
Alpine Meadow Land  
Snow Land — Mountain Plains

This land enters tapped.
Alpine Moon Enchantment
Dominaria United
3 versions
Enchantment
As this enchantment enters, choose a nonbasic land card name.
Lands your opponents control with the chosen name lose all land types and abilities, and they gain "%T: Add one mana of any color."
Alpine Watchdog Creature
Creature — Dog 2/2
Vigilance
Alquist Proft, Master Sleuth Creature
5 versions
Legendary Creature — Human Detective 3/3
Vigilance
When Alquist Proft enters, investigate.
%X%W%U%U, %T, Sacrifice a Clue: You draw X cards and gain X life.
Alrund, God of the Cosmos Creature
3 versions
Legendary Creature — God 1/1
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Alrund's Epiphany Sorcery
4 versions
Sorcery
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell %4%U%U
Alseid of Life's Bounty Enchantment Creature
/ SLD deck: 20 Ways to Win
4 versions
Enchantment Creature — Nymph 1/1
Lifelink
%1, Sacrifice this creature: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
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