Close
(or Esc)
mtgpics.com logo
37980 cards found
Page / 1266   Show All | Close All | One by one display
Animal Sanctuary Land  
SLD deck: Raining Cats and Dogs
5 versions
Land
%T: Add %C.
%2, %T: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Animar, Soul of Elements Creature
7 versions
Legendary Creature — Elemental 1/1
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar.
Creature spells you cast cost %1 less to cast for each +1/+1 counter on Animar.
Animate Artifact Enchantment
9 versions
Enchantment — Aura
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
Animate Dead Enchantment
22 versions
Enchantment — Aura
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Animate Graveyard Enchantment
2 versions
Enchantment — Aura
Enchant your graveyard
Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.
If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard.
Animate Land Instant
Instant
Until end of turn, target land becomes a 3/3 creature that's still a land.
Animate Library Enchantment
Unfinity
2 versions
Enchantment — Aura
Enchant your library
Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.
If enchanted library would leave the battlefield, exile Animate Library instead.
Animate Object Sorcery
2 versions
Sorcery
You get seven %ticket. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature.
Animate Spell Enchantment
2 versions
Enchantment — Aura
Flash
Enchant instant or sorcery spell on the stack
When this Aura becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its mana value.
When this Aura leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Animate Wall Enchantment
11 versions
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Animating Faerie Creature
2 versions
Creature — Faerie 2/2
Flying
Animation Module Artifact
3 versions
Artifact
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay %1. If you do, create a 1/1 colorless Servo artifact creature token.
%3, %T: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Animist's Might Sorcery
3 versions
Sorcery
This spell costs %2 less to cast if it targets a legendary creature you control.
Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
Animus of Night's Reach Enchantment Creature  
Enchantment Creature — Spirit 0/4
Menace
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Animus of Predation Creature
Creature — Avatar 4/4
Draft this card face up.
As you draft a card, you may remove it from the draft face up. (Those cards aren't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Anina, Natural Parallelist Creature
Alchemy: Secrets of Strixhaven
Legendary Creature — Human Wizard 1/3
Whenever you cast a spell with %X in its mana cost, conjure a random creature card with mana value X onto the battlefield.
%T: Add %G%U. Spend this mana only to cast spells with %X in their mana costs.
Anje Falkenrath Creature
3 versions
Legendary Creature — Vampire 1/3
Haste
%T, Discard a card: Draw a card.
Whenever you discard a card, if it has madness, untap Anje Falkenrath.
Anje, Maid of Dishonor Creature
4 versions
Legendary Creature — Vampire 4/5
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn.
%2, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Anje's Ravager Creature
Bloody
3 versions
Creature — Vampire Berserker 3/3
This creature attacks each combat if able.
Whenever this creature attacks, discard your hand, then draw three cards.
Madness %1%R
Ankh of Mishra Artifact
12 versions
Artifact
Whenever a land enters, this artifact deals 2 damage to that land's controller.
Ankle Biter Creature
Creature — Snake 1/1
Deathtouch
Ankle Shanker Creature
4 versions
Creature — Goblin Berserker 2/2
Haste
Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.
Annex Enchantment
3 versions
Enchantment — Aura
Enchant land
You control enchanted land.
Annex Sentry Artifact Creature
2 versions
Artifact Creature — Phyrexian Cleric 1/4
Toxic 1
When this creature enters, exile target artifact or creature an opponent controls with mana value 3 or less until this creature leaves the battlefield.
Annie Flash, the Veteran Creature
4 versions
Legendary Creature — Human Rogue 4/5
Flash
When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
Annie Joins Up Enchantment
Surge Foil
6 versions
Legendary Enchantment
When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls.
If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.
Annihilate Instant
5 versions
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
37980 cards found
Page / 1266   Show All | Close All | One by one display