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Angelic Purge Sorcery
6 versions
Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
Angelic Quartermaster Creature
2 versions
Creature — Angel Soldier 3/3
Flying
When this creature enters, put a +1/+1 counter on each of up to two other target creatures.
Angelic Renewal Enchantment
2 versions
Enchantment
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.
Angelic Reward Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Angelic Rocket Artifact Creature
Unfinity
2 versions
Host Artifact Creature — Angel 4/4
Flying
When this creature enters, you may destroy target nonland permanent.
Angelic Sell-Sword Creature
2 versions
Creature — Angel Mercenary 4/4
Flying, vigilance
Whenever this creature or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "%T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever this creature attacks, if its power is 6 or greater, draw a card.
Angelic Shield Enchantment
3 versions
Enchantment
Creatures you control get +0/+1.
Sacrifice this enchantment: Return target creature to its owner's hand.
Angelic Skirmisher Creature
2 versions
Creature — Angel 4/4
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Angelic Sleuth Creature
4 versions
Creature — Angel Advisor 2/3
Flying
Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate.
Angelic Voices Enchantment
3 versions
Enchantment
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Angelic Wall Creature
5 versions
Creature — Wall 0/4
Defender
Flying
Angelo Token  
[FFVIII]
Legendary Creature — Dog 1/1
Angels Token  
Theme Card
Angels Token  
Theme Card
Angel's Feather Artifact
23/62 Divine vs. Demonic
9 versions
Artifact
Whenever a player casts a white spell, you may gain 1 life.
Angel's Grace Instant
8 versions
Instant
Split second
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Angel's Herald Creature
Creature — Human Cleric 1/1
%2%W, %T, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.
Angel's Mercy Instant
4 versions
Instant
You gain 7 life.
Angel's Tomb Artifact
4 versions
Artifact
Whenever a creature you control enters, you may have this artifact become a 3/3 white Angel artifact creature with flying until end of turn.
Angel's Trumpet Artifact
2 versions
Artifact
All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. This artifact deals damage to the player equal to the number of creatures tapped this way.
Angelsong Instant
4 versions
Instant
Prevent all combat damage that would be dealt this turn.
Cycling %2
Anger Creature
19 versions
Creature — Incarnation 2/2
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Anger of the Gods Sorcery
10 versions
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Angler Drake Creature
2 versions
Creature — Drake 4/4
Flying
When this creature enters, you may return target creature to its owner's hand.
Angler Turtle Creature
4 versions
Creature — Turtle 5/7
Hexproof
Creatures your opponents control attack each combat if able.
Angrath, Captain of Chaos Planeswalker
Zendikar Rising - Kaldheim
6 versions
Legendary Planeswalker — Angrath Loyalty 5
Creatures you control have menace.
-2
Amass Zombies 2.
Angrath, Minotaur Pirate Planeswalker
Planeswalker Deck Angrath
Legendary Planeswalker — Angrath Loyalty 5
+2
Angrath deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
-3
Return target Pirate card from your graveyard to the battlefield.
-11: Destroy all creatures target opponent controls. Angrath deals damage to that player equal to their total power.
Angrath, the Flame-Chained Planeswalker
4 versions
Legendary Planeswalker — Angrath Loyalty 4
+1
Each opponent discards a card and loses 2 life.
-3
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.
-8
Each opponent loses life equal to the number of cards in their graveyard.
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