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Animating Faerie Creature
2 versions
Creature — Faerie 2/2
Flying
Animation Module Artifact
3 versions
Artifact
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay %1. If you do, create a 1/1 colorless Servo artifact creature token.
%3, %T: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Animist's Might Sorcery
3 versions
Sorcery
This spell costs %2 less to cast if it targets a legendary creature you control.
Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
Animus of Night's Reach Enchantment Creature  
Enchantment Creature — Spirit 0/4
Menace
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Animus of Predation Creature
Creature — Avatar 4/4
Draft this card face up.
As you draft a card, you may remove it from the draft face up. (Those cards aren't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Anina, Natural Parallelist Creature
Alchemy: Secrets of Strixhaven
Legendary Creature — Human Wizard 1/3
Whenever you cast a spell with %X in its mana cost, conjure a random creature card with mana value X onto the battlefield.
%T: Add %G%U. Spend this mana only to cast spells with %X in their mana costs.
Anje Falkenrath Creature
3 versions
Legendary Creature — Vampire 1/3
Haste
%T, Discard a card: Draw a card.
Whenever you discard a card, if it has madness, untap Anje Falkenrath.
Anje, Maid of Dishonor Creature
4 versions
Legendary Creature — Vampire 4/5
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn.
%2, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Anje's Ravager Creature
Bloody
3 versions
Creature — Vampire Berserker 3/3
This creature attacks each combat if able.
Whenever this creature attacks, discard your hand, then draw three cards.
Madness %1%R
Ankh of Mishra Artifact
12 versions
Artifact
Whenever a land enters, this artifact deals 2 damage to that land's controller.
Ankle Biter Creature
Creature — Snake 1/1
Deathtouch
Ankle Shanker Creature
4 versions
Creature — Goblin Berserker 2/2
Haste
Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.
Annex Enchantment
3 versions
Enchantment — Aura
Enchant land
You control enchanted land.
Annex Sentry Artifact Creature
2 versions
Artifact Creature — Phyrexian Cleric 1/4
Toxic 1
When this creature enters, exile target artifact or creature an opponent controls with mana value 3 or less until this creature leaves the battlefield.
Annie Flash, the Veteran Creature
4 versions
Legendary Creature — Human Rogue 4/5
Flash
When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
Annie Joins Up Enchantment
Surge Foil
6 versions
Legendary Enchantment
When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls.
If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.
Annihilate Instant
5 versions
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
Annihilating Fire Instant
Instant
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Annihilating Glare Sorcery
Sorcery
As an additional cost to cast this spell, pay %4 or sacrifice an artifact or creature.
Destroy target creature or planeswalker.
Annoyed Altisaur Creature
3 versions
Creature — Dinosaur 6/5
Reach, trample
Cascade
Annul Instant
6 versions
Instant
Counter target artifact or enchantment spell.
Anodet Lurker Artifact Creature
Artifact Creature — Construct 3/3
When this creature dies, you gain 3 life.
Anoint Instant
2 versions
Instant
Buyback %3
Prevent the next 3 damage that would be dealt to target creature this turn.
Anoint with Affliction Instant
Instant
Exile target creature if it has mana value 3 or less.
Corrupted — Exile that creature instead if its controller has three or more poison counters.
Anointed Chorister Creature
Creature — Human Cleric 1/1
Lifelink
%4%W: This creature gets +3/+3 until end of turn.
Anointed Deacon Creature
Creature — Vampire Cleric 3/3
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Anointed Peacekeeper Creature
4 versions
Creature — Human Cleric 3/3
Vigilance
As this creature enters, look at an opponent's hand, then choose any card name.
Spells your opponents cast with the chosen name cost %2 more to cast.
Activated abilities of sources with the chosen name cost %2 more to activate unless they're mana abilities.
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