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Approach of the Second Sun Sorcery
9 versions
Sorcery
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
A-Precipitous Drop Enchantment
Enchantment — Aura
Enchant creature
When Precipitous Drop enters, venture into the dungeon.
Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
April O'Neil, Hacktivist Creature
4 versions
Legendary Creature — Human Scientist 1/5
At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
April O'Neil, Human Element Creature
Legendary Creature — Human Detective 2/5
Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token.
April O'Neil, Kunoichi Trainee Creature
Legendary Creature — Human Ninja 2/2
When April O'Neil enters, scry 2.
April O'Neil can't be blocked by creatures with power 3 or greater.
April O'Neil, Live on the Scene Creature
2 versions
Legendary Creature — Human Detective 2/1
Whenever a Mutant, Ninja, or Turtle you control enters, investigate.
Partner — Character select
April, Reporter of the Weird Creature
2 versions
Legendary Creature — Human Detective 2/2
Whenever April deals combat damage to a player, draw that many cards, then discard a card.
A-Prosperous Thief Creature
Creature — Human Ninja 2/4
Ninjutsu %1%U
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
A-Pseudodragon Familiar Creature
Creature — Dragon 2/2
Flying
%2%U: Target creature gains flying until end of turn.
A-Psionic Snoop Creature
Creature — Human Rogue 0/4
Flash
When Psionic Snoop enters, it connives.
A-Public Enemy Enchantment
Enchantment — Aura
Enchant creature
All creatures attack enchanted creature's controller each combat if able.
When enchanted creature dies, draw two cards.
A-Pyre-Sledge Arsonist Creature
Creature — Lizard Shaman 2/3
%1, %T: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
Aquamoeba Creature
3 versions
Creature — Elemental Beast 1/3
Discard a card: Switch this creature's power and toughness until end of turn.
Aquastrand Spider Creature
3 versions
Creature — Spider Mutant 0/0
Graft 2
%G: Target creature with a +1/+1 counter on it gains reach until end of turn.
Aquatic Alchemist Creature
Creature — Elemental 1/3
Whenever you cast your first instant or sorcery spell each turn, this creature gets +2/+0 until end of turn.
Aquatic Incursion Enchantment
Merfolk
2 versions
Enchantment
When this enchantment enters, create two 1/1 blue Merfolk creature tokens with hexproof.
%3%U: Target Merfolk can't be blocked this turn.
Aquatic Ingress
Sea Hag's Adventure
Instant
Instant — Adventure
Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Aquatic Subtlety Sorcery
Alchemy: Lorwyn Eclipsed
Sorcery
Draw two cards, then put two cards from your hand on the bottom of your library in any order. Blue creature cards in your hand perpetually gain "Evoke — Exile a blue card from your hand."
Aqueous Aria Sorcery
Sorcery
Create a 3/3 blue and red Elemental creature token with flying.
Aqueous Form Enchantment
4 versions
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1.
A-Queza, Augur of Agonies Creature
Legendary Creature — Octopus Advisor 3/4
Vigilance
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Aquitect's Defenses Enchantment
Enchantment — Aura
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+2.
Aquitect's Will Tribal Sorcery
2 versions
Kindred Sorcery — Merfolk
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Aquus Steed Creature
Creature — Beast 1/3
%2%U, %T: Target creature gets -2/-0 until end of turn.
Araba Mothrider Creature
Creature — Human Samurai 1/1
Flying
Bushido 1
Arabella, Abandoned Doll Artifact Creature
Legendary Artifact Creature — Toy 1/3
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
Arachne, Psionic Weaver Creature
4 versions
Legendary Creature — Spider Human Hero 3/3
Web-slinging %W
As Arachne enters, look at an opponent's hand, then choose a card type other than creature.
Spells of the chosen type cost %1 more to cast.
Arachnoform Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has reach, and is every creature type.
Arachnogenesis Instant
7 versions
Instant
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Arachnoid Artifact Creature
Artifact Creature — Spider 2/6
Reach
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