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Arbalest Elite Creature
Creature — Human Archer 2/3
%2%W, %T: This creature deals 3 damage to target attacking or blocking creature. This creature doesn't untap during your next untap step.
Arbalest Engineers Creature
Creature — Human Artificer 2/2
When this creature enters, choose one —
• This creature deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token.
Arbiter of Knollridge Creature
4 versions
Creature — Giant Wizard 5/5
Vigilance
When this creature enters, each player's life total becomes the highest life total among all players.
Arbiter of the Ideal Creature
2 versions
Creature — Sphinx 4/5
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Arbiter of Woe Creature
Creature — Demon 5/4
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Arbor Adherent Creature
2 versions
Creature — Dog Druid 2/4
%T: Add one mana of any color.
%T: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
Arbor Armament Instant
Elves
4 versions
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Arbor Colossus Creature
2 versions
Creature — Giant 6/6
Reach
%3%G%G%G: Monstrosity 3.
When this creature becomes monstrous, destroy target creature with flying an opponent controls.
Arbor Elf Creature
7 versions
Creature — Elf Druid 1/1
%T: Untap target Forest.
Arborback Stomper Creature
2 versions
Creature — Beast 5/4
Trample
When this creature enters, you gain 5 life.
Arborea Pegasus Creature
2 versions
Creature — Pegasus 2/3
Flying
When this creature enters, target creature gets +1/+1 and gains flying until end of turn.
Arboreal Grazer Creature
4 versions
Creature — Sloth Beast 0/3
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Arboretum Elemental Creature
Creature — Elemental 7/5
Convoke
Hexproof
Arboria Enchantment
5 versions
World Enchantment
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Arc Blade Sorcery
2 versions
Sorcery
Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it.
Suspend 3 — %2%R
Arc Lightning Sorcery
8 versions
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Arc Mage Creature
Creature — Human Spellshaper 2/2
%2%R, %T, Discard a card: This creature deals 2 damage divided as you choose among one or two targets.
Arc Reactor Artifact
2 versions
Artifact
Improvise
This artifact enters tapped.
%T: Add %C%C%C.
Arc Runner Creature
Creature — Elemental Ox 5/1
Haste
At the beginning of the end step, sacrifice this creature.
Arc Spitter Artifact
Artifact — Equipment
Equipped creature has "%1: This creature deals 1 damage to target creature that's blocking it."
Equip %1
Arc Trail Sorcery
5 versions
Sorcery
Arc Trail deals 2 damage to any target and 1 damage to any other target.
Arcade Cabinet Artifact
Artifact
When this artifact enters, put a +1/+1 counter on each of up to four target creatures.
%2, %T, Sacrifice a token: Double the number of each kind of counter on target creature.
Arcade Gannon Creature
4 versions
Legendary Creature — Human Doctor 2/3
%T: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.
For Auld Lang Syne — Once during each of your turns, you may cast an artifact or Human spell from your graveyard with mana value less than or equal to the number of quest counters on Arcade Gannon.
Arcades Sabboth Creature
6 versions
Legendary Creature — Elder Dragon 7/7
Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay %G%W%U.
Each untapped creature you control gets +0/+2 as long as it's not attacking.
%W: Arcades Sabboth gets +0/+1 until end of turn.
Arcades, the Strategist Creature
Retro Frame
4 versions
Legendary Creature — Elder Dragon 3/5
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Arcane Adaptation Enchantment
SLD deck: Everyone's Invited
4 versions
Enchantment
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Arcane Archery Instant
Instant
Target creature gets +3/+3 and gains reach and trample until end of turn.
You get a boon with "When you cast your next creature spell, that creature enters with an additional +1/+1 counter, reach counter, and trample counter on it."
Arcane Artisan Creature
2 versions
Creature — Human Wizard 0/3
%2%U, %T: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.
When this creature leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
Arcane Bombardment Enchantment
5 versions
Enchantment
Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with this enchantment. You may cast any number of the copies without paying their mana costs.
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